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authorIkko Eltociear Ashimine <[email protected]>2023-09-05 18:03:32 +0900
committerGitHub <[email protected]>2023-09-05 11:03:32 +0200
commit97a8fe1e15b0904231373dbe6a2918ecd0c5068d (patch)
treeabaa50eb00f87d0ec5b0c3c366001b26991d6603
parenta316f9e7fc7f8e06852a40544e57f89018672ee4 (diff)
downloadraylib-97a8fe1e15b0904231373dbe6a2918ecd0c5068d.tar.gz
raylib-97a8fe1e15b0904231373dbe6a2918ecd0c5068d.zip
Update README.md (#3290)
specially -> especially
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
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@@ -2,7 +2,7 @@
**raylib is a simple and easy-to-use library to enjoy videogames programming.**
-raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.
+raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education.
*NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.*