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| author | Ikko Eltociear Ashimine <[email protected]> | 2023-09-05 18:03:32 +0900 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-09-05 11:03:32 +0200 |
| commit | 97a8fe1e15b0904231373dbe6a2918ecd0c5068d (patch) | |
| tree | abaa50eb00f87d0ec5b0c3c366001b26991d6603 | |
| parent | a316f9e7fc7f8e06852a40544e57f89018672ee4 (diff) | |
| download | raylib-97a8fe1e15b0904231373dbe6a2918ecd0c5068d.tar.gz raylib-97a8fe1e15b0904231373dbe6a2918ecd0c5068d.zip | |
Update README.md (#3290)
specially -> especially
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2,7 +2,7 @@ **raylib is a simple and easy-to-use library to enjoy videogames programming.** -raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education. +raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. *NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan-programmers way.* |
