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authorAnilforextra <[email protected]>2022-04-04 14:17:46 +0545
committerGitHub <[email protected]>2022-04-04 10:32:46 +0200
commit9c66e2f97ed02338b6a79b12ca638b3a49f5e41d (patch)
treea6e7db5e2efaefb722feea77535b3889a3d48a02
parentc064eefe26ce1aaf54e665997ec746fa673e237c (diff)
downloadraylib-9c66e2f97ed02338b6a79b12ca638b3a49f5e41d.tar.gz
raylib-9c66e2f97ed02338b6a79b12ca638b3a49f5e41d.zip
[Examples] Free Allocated Matrices. (#2425)
-rw-r--r--examples/shaders/shaders_mesh_instancing.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/examples/shaders/shaders_mesh_instancing.c b/examples/shaders/shaders_mesh_instancing.c
index 339b9379..8be57672 100644
--- a/examples/shaders/shaders_mesh_instancing.c
+++ b/examples/shaders/shaders_mesh_instancing.c
@@ -217,6 +217,12 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
+ // Free allocated matrices
+ RL_FREE(rotations);
+ RL_FREE(rotationsInc);
+ RL_FREE(translations);
+ RL_FREE(transforms);
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------