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authorRay <[email protected]>2022-06-11 23:24:13 +0200
committerRay <[email protected]>2022-06-11 23:24:13 +0200
commitb8f67c628553cb9199f51efc9b20eb5991d58e8f (patch)
tree9a5dd90da94402c4505b4e6952d0f831743ee7ee
parentf7744404d672743b01970429f7c5f4c9136f2c7c (diff)
downloadraylib-b8f67c628553cb9199f51efc9b20eb5991d58e8f.tar.gz
raylib-b8f67c628553cb9199f51efc9b20eb5991d58e8f.zip
WARNING: BREAKING: REDESIGNED: Filepath loading API
REDESIGNED: `LoadDirectoryFiles()` ADDED: `LoadDirectoryFilesEx()` REDESIGNED: `LoadDroppedFiles()` ADDED: `IsPathFile()` This BIG BREAKING change simplifies the functions and gives more control to the user: - A new `struct FilePathList` has been added to avoid exposing complex pointers. - User is responsible of memory loading/unloading - Filepaths loading support recursive directories and file extension filters
-rw-r--r--examples/core/core_drop_files.c13
-rw-r--r--examples/models/models_loading.c25
-rw-r--r--examples/models/models_skybox.c13
-rw-r--r--examples/text/text_draw_3d.c14
-rw-r--r--examples/text/text_font_filters.c10
-rw-r--r--src/raylib.h20
-rw-r--r--src/rcore.c252
7 files changed, 247 insertions, 100 deletions
diff --git a/examples/core/core_drop_files.c b/examples/core/core_drop_files.c
index 129ced10..0a1a71e9 100644
--- a/examples/core/core_drop_files.c
+++ b/examples/core/core_drop_files.c
@@ -22,8 +22,7 @@ int main(void)
InitWindow(screenWidth, screenHeight, "raylib [core] example - drop files");
- int count = 0;
- char **droppedFiles = { 0 };
+ FilePathList droppedFiles = { 0 };
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
@@ -35,7 +34,11 @@ int main(void)
//----------------------------------------------------------------------------------
if (IsFileDropped())
{
- droppedFiles = LoadDroppedFiles(&count);
+ // Is some files have been previously loaded, unload them
+ if (droppedFiles.count > 0) UnloadDroppedFiles(droppedFiles);
+
+ // Load new dropped files
+ droppedFiles = LoadDroppedFiles();
}
//----------------------------------------------------------------------------------
@@ -55,7 +58,7 @@ int main(void)
if (i%2 == 0) DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.5f));
else DrawRectangle(0, 85 + 40*i, screenWidth, 40, Fade(LIGHTGRAY, 0.3f));
- DrawText(droppedFiles[i], 120, 100 + 40*i, 10, GRAY);
+ DrawText(droppedFiles.paths[i], 120, 100 + 40*i, 10, GRAY);
}
DrawText("Drop new files...", 100, 110 + 40*count, 20, DARKGRAY);
@@ -67,7 +70,7 @@ int main(void)
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadDroppedFiles(); // Clear internal buffers
+ UnloadDroppedFiles(droppedFiles); // Unload files memory
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/examples/models/models_loading.c b/examples/models/models_loading.c
index 7d4543cd..ee3811ee 100644
--- a/examples/models/models_loading.c
+++ b/examples/models/models_loading.c
@@ -67,35 +67,34 @@ int main(void)
// Load new models/textures on drag&drop
if (IsFileDropped())
{
- int count = 0;
- char **droppedFiles = LoadDroppedFiles(&count);
+ FilePathList droppedFiles = LoadDroppedFiles();
- if (count == 1) // Only support one file dropped
+ if (droppedFiles.count == 1) // Only support one file dropped
{
- if (IsFileExtension(droppedFiles[0], ".obj") ||
- IsFileExtension(droppedFiles[0], ".gltf") ||
- IsFileExtension(droppedFiles[0], ".glb") ||
- IsFileExtension(droppedFiles[0], ".vox") ||
- IsFileExtension(droppedFiles[0], ".iqm")) // Model file formats supported
+ if (IsFileExtension(droppedFiles.paths[0], ".obj") ||
+ IsFileExtension(droppedFiles.paths[0], ".gltf") ||
+ IsFileExtension(droppedFiles.paths[0], ".glb") ||
+ IsFileExtension(droppedFiles.paths[0], ".vox") ||
+ IsFileExtension(droppedFiles.paths[0], ".iqm")) // Model file formats supported
{
- UnloadModel(model); // Unload previous model
- model = LoadModel(droppedFiles[0]); // Load new model
+ UnloadModel(model); // Unload previous model
+ model = LoadModel(droppedFiles.paths[0]); // Load new model
model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set current map diffuse texture
bounds = GetMeshBoundingBox(model.meshes[0]);
// TODO: Move camera position from target enough distance to visualize model properly
}
- else if (IsFileExtension(droppedFiles[0], ".png")) // Texture file formats supported
+ else if (IsFileExtension(droppedFiles.paths[0], ".png")) // Texture file formats supported
{
// Unload current model texture and load new one
UnloadTexture(texture);
- texture = LoadTexture(droppedFiles[0]);
+ texture = LoadTexture(droppedFiles.paths[0]);
model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture;
}
}
- UnloadDroppedFiles(); // Clear internal buffers
+ UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory
}
// Select model on mouse click
diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c
index b5e0102d..88202aee 100644
--- a/examples/models/models_skybox.c
+++ b/examples/models/models_skybox.c
@@ -97,18 +97,17 @@ int main(void)
// Load new cubemap texture on drag&drop
if (IsFileDropped())
{
- int count = 0;
- char **droppedFiles = LoadDroppedFiles(&count);
+ FilePathList droppedFiles = LoadDroppedFiles();
- if (count == 1) // Only support one file dropped
+ if (droppedFiles.count == 1) // Only support one file dropped
{
- if (IsFileExtension(droppedFiles[0], ".png;.jpg;.hdr;.bmp;.tga"))
+ if (IsFileExtension(droppedFiles.paths[0], ".png;.jpg;.hdr;.bmp;.tga"))
{
// Unload current cubemap texture and load new one
UnloadTexture(skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture);
if (useHDR)
{
- Texture2D panorama = LoadTexture(droppedFiles[0]);
+ Texture2D panorama = LoadTexture(droppedFiles.paths[0]);
// Generate cubemap from panorama texture
skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = GenTextureCubemap(shdrCubemap, panorama, 1024, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8);
@@ -116,7 +115,7 @@ int main(void)
}
else
{
- Image img = LoadImage(droppedFiles[0]);
+ Image img = LoadImage(droppedFiles.paths[0]);
skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(img, CUBEMAP_LAYOUT_AUTO_DETECT);
UnloadImage(img);
}
@@ -125,7 +124,7 @@ int main(void)
}
}
- UnloadDroppedFiles(); // Clear internal buffers
+ UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory
}
//----------------------------------------------------------------------------------
diff --git a/examples/text/text_draw_3d.c b/examples/text/text_draw_3d.c
index c82629de..d4b057ec 100644
--- a/examples/text/text_draw_3d.c
+++ b/examples/text/text_draw_3d.c
@@ -141,22 +141,22 @@ int main(void)
// Handle font files dropped
if (IsFileDropped())
{
- int count = 0;
- char **droppedFiles = LoadDroppedFiles(&count);
+ FilePathList droppedFiles = LoadDroppedFiles();
// NOTE: We only support first ttf file dropped
- if (IsFileExtension(droppedFiles[0], ".ttf"))
+ if (IsFileExtension(droppedFiles.paths[0], ".ttf"))
{
UnloadFont(font);
- font = LoadFontEx(droppedFiles[0], fontSize, 0, 0);
+ font = LoadFontEx(droppedFiles.paths[0], fontSize, 0, 0);
}
- else if (IsFileExtension(droppedFiles[0], ".fnt"))
+ else if (IsFileExtension(droppedFiles.paths[0], ".fnt"))
{
UnloadFont(font);
- font = LoadFont(droppedFiles[0]);
+ font = LoadFont(droppedFiles.paths[0]);
fontSize = font.baseSize;
}
- UnloadDroppedFiles();
+
+ UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory
}
// Handle Events
diff --git a/examples/text/text_font_filters.c b/examples/text/text_font_filters.c
index 5fb8fc47..32ae11a6 100644
--- a/examples/text/text_font_filters.c
+++ b/examples/text/text_font_filters.c
@@ -79,16 +79,16 @@ int main(void)
// Load a dropped TTF file dynamically (at current fontSize)
if (IsFileDropped())
{
- int count = 0;
- char **droppedFiles = LoadDroppedFiles(&count);
+ FilePathList droppedFiles = LoadDroppedFiles();
// NOTE: We only support first ttf file dropped
- if (IsFileExtension(droppedFiles[0], ".ttf"))
+ if (IsFileExtension(droppedFiles.paths[0], ".ttf"))
{
UnloadFont(font);
- font = LoadFontEx(droppedFiles[0], (int)fontSize, 0, 0);
- UnloadDroppedFiles();
+ font = LoadFontEx(droppedFiles.paths[0], (int)fontSize, 0, 0);
}
+
+ UnloadDroppedFiles(droppedFiles); // Unload filepaths from memory
}
//----------------------------------------------------------------------------------
diff --git a/src/raylib.h b/src/raylib.h
index f71f4105..488f6e43 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -482,6 +482,12 @@ typedef struct VrStereoConfig {
float scaleIn[2]; // VR distortion scale in
} VrStereoConfig;
+// File path list
+typedef struct FilePathList {
+ unsigned int count; // Filepaths entries count
+ char **paths; // Filepaths entries
+} FilePathList;
+
//----------------------------------------------------------------------------------
// Enumerators Definition
//----------------------------------------------------------------------------------
@@ -891,8 +897,8 @@ typedef enum {
typedef void (*TraceLogCallback)(int logLevel, const char *text, va_list args); // Logging: Redirect trace log messages
typedef unsigned char *(*LoadFileDataCallback)(const char *fileName, unsigned int *bytesRead); // FileIO: Load binary data
typedef bool (*SaveFileDataCallback)(const char *fileName, void *data, unsigned int bytesToWrite); // FileIO: Save binary data
-typedef char *(*LoadFileTextCallback)(const char *fileName); // FileIO: Load text data
-typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); // FileIO: Save text data
+typedef char *(*LoadFileTextCallback)(const char *fileName); // FileIO: Load text data
+typedef bool (*SaveFileTextCallback)(const char *fileName, char *text); // FileIO: Save text data
//------------------------------------------------------------------------------------
// Global Variables Definition
@@ -1059,11 +1065,13 @@ RLAPI const char *GetPrevDirectoryPath(const char *dirPath); // Get previou
RLAPI const char *GetWorkingDirectory(void); // Get current working directory (uses static string)
RLAPI const char *GetApplicationDirectory(void); // Get the directory if the running application (uses static string)
RLAPI bool ChangeDirectory(const char *dir); // Change working directory, return true on success
-RLAPI char **LoadDirectoryFiles(const char *dirPath, int *count); // Load directory filepaths
-RLAPI void UnloadDirectoryFiles(void); // Unload directory filepaths
+RLAPI bool IsPathFile(const char *path); // Check if a given path is a file or a directory
+RLAPI FilePathList LoadDirectoryFiles(const char *dirPath); // Load directory filepaths
+RLAPI FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs); // Load directory filepaths with extension filtering and recursive directory scan
+RLAPI void UnloadDirectoryFiles(FilePathList files); // Unload filepaths
RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
-RLAPI char **LoadDroppedFiles(int *count); // Load dropped filepaths
-RLAPI void UnloadDroppedFiles(void); // Unload dropped filepaths
+RLAPI FilePathList LoadDroppedFiles(void); // Load dropped filepaths
+RLAPI void UnloadDroppedFiles(FilePathList files); // Unload dropped filepaths
RLAPI long GetFileModTime(const char *fileName); // Get file modification time (last write time)
// Compression/Encoding functionality
diff --git a/src/rcore.c b/src/rcore.c
index 44fd96c1..8e32e2c2 100644
--- a/src/rcore.c
+++ b/src/rcore.c
@@ -183,7 +183,12 @@
#include <time.h> // Required for: time() [Used in InitTimer()]
#include <math.h> // Required for: tan() [Used in BeginMode3D()], atan2f() [Used in LoadVrStereoConfig()]
-#include <sys/stat.h> // Required for: stat() [Used in GetFileModTime()]
+#define _CRT_INTERNAL_NONSTDC_NAMES 1
+#include <sys/stat.h> // Required for: stat(), S_ISREG [Used in GetFileModTime(), IsFilePath()]
+
+#if !defined(S_ISREG) && defined(S_IFMT) && defined(S_IFREG)
+ #define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
+#endif
#if defined(PLATFORM_DESKTOP) && defined(_WIN32) && (defined(_MSC_VER) || defined(__TINYC__))
#define DIRENT_MALLOC RL_MALLOC
@@ -294,11 +299,7 @@
#endif
#ifndef MAX_FILEPATH_LENGTH
- #if defined(__linux__)
- #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value)
- #else
- #define MAX_FILEPATH_LENGTH 512 // Maximum length supported for filepaths
- #endif
+ #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value)
#endif
#ifndef MAX_KEYBOARD_KEYS
@@ -404,8 +405,8 @@ typedef struct CoreData {
Point renderOffset; // Offset from render area (must be divided by 2)
Matrix screenScale; // Matrix to scale screen (framebuffer rendering)
- char **dropFilepaths; // Store dropped files paths as strings
- int dropFileCount; // Count dropped files strings
+ const char **dropFilepaths; // Store dropped files paths pointers (provided by GLFW)
+ unsigned int dropFileCount; // Count dropped files strings
} Window;
#if defined(PLATFORM_ANDROID)
@@ -501,13 +502,10 @@ typedef struct CoreData {
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
-static CoreData CORE = { 0 }; // Global CORE state context
-
-static char **dirFilesPath = NULL; // Store directory files paths as strings
-static int dirFileCount = 0; // Count directory files strings
-
const char *raylibVersion = RAYLIB_VERSION; // raylib version symbol, it could be required for some bindings
+static CoreData CORE = { 0 }; // Global CORE state context
+
#if defined(SUPPORT_SCREEN_CAPTURE)
static int screenshotCounter = 0; // Screenshots counter
#endif
@@ -622,6 +620,9 @@ static bool InitGraphicsDevice(int width, int height); // Initialize graphics d
static void SetupFramebuffer(int width, int height); // Setup main framebuffer
static void SetupViewport(int width, int height); // Set viewport for a provided width and height
+static void ScanDirectoryFiles(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories in a base path
+static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *list, const char *filter); // Scan all files and directories recursively from a base path
+
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
static void ErrorCallback(int error, const char *description); // GLFW3 Error Callback, runs on GLFW3 error
// Window callbacks events
@@ -1418,6 +1419,13 @@ void SetWindowState(unsigned int flags)
{
TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization");
}
+
+ // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH
+ if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) != (flags & FLAG_WINDOW_MOUSE_PASSTHROUGH)) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0))
+ {
+ glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_TRUE);
+ CORE.Window.flags |= FLAG_WINDOW_MOUSE_PASSTHROUGH;
+ }
// State change: FLAG_MSAA_4X_HINT
if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) != (flags & FLAG_MSAA_4X_HINT)) && ((flags & FLAG_MSAA_4X_HINT) > 0))
@@ -1519,6 +1527,13 @@ void ClearWindowState(unsigned int flags)
{
TRACELOG(LOG_WARNING, "WINDOW: High DPI can only by configured before window initialization");
}
+
+ // State change: FLAG_WINDOW_MOUSE_PASSTHROUGH
+ if (((CORE.Window.flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0) && ((flags & FLAG_WINDOW_MOUSE_PASSTHROUGH) > 0))
+ {
+ glfwSetWindowAttrib(CORE.Window.handle, GLFW_MOUSE_PASSTHROUGH, GLFW_FALSE);
+ CORE.Window.flags &= ~FLAG_WINDOW_MOUSE_PASSTHROUGH;
+ }
// State change: FLAG_MSAA_4X_HINT
if (((CORE.Window.flags & FLAG_MSAA_4X_HINT) > 0) && ((flags & FLAG_MSAA_4X_HINT) > 0))
@@ -3106,51 +3121,75 @@ const char *GetApplicationDirectory(void)
}
// Load directory filepaths
-// NOTE: Files count is returned by parameters pointer
-char **LoadDirectoryFiles(const char *dirPath, int *fileCount)
+// NOTE: Base path is prepended to the scanned filepaths
+// WARNING: Directory is scanned twice, first time to get files count
+// No recursive scanning is done!
+FilePathList LoadDirectoryFiles(const char *dirPath)
{
- UnloadDirectoryFiles();
-
- int counter = 0;
+ FilePathList files = { 0 };
+ unsigned int fileCounter = 0;
+
struct dirent *entity;
DIR *dir = opendir(dirPath);
if (dir != NULL) // It's a directory
{
- // Count files
- while ((entity = readdir(dir)) != NULL) counter++;
-
- dirFileCount = counter;
- *fileCount = dirFileCount;
+ // SCAN 1: Count files
+ while ((entity = readdir(dir)) != NULL)
+ {
+ // NOTE: We skip '.' (current dir) and '..' (parent dir) filepaths
+ if ((strcmp(entity->d_name, ".") != 0) && (strcmp(entity->d_name, "..") != 0)) fileCounter++;
+ }
// Memory allocation for dirFileCount
- dirFilesPath = (char **)RL_MALLOC(dirFileCount*sizeof(char *));
- for (int i = 0; i < dirFileCount; i++) dirFilesPath[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
-
- // Reset our position in the directory to the beginning
- rewinddir(dir);
-
- // Read file names
- for (int i = 0; (entity = readdir(dir)) != NULL; i++) strcpy(dirFilesPath[i], entity->d_name);
+ files.paths = (char **)RL_MALLOC(fileCounter*sizeof(char *));
+ for (int i = 0; i < fileCounter; i++) files.paths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
closedir(dir);
+
+ // SCAN 2: Read filepaths
+ // NOTE: Directory paths are also registered
+ ScanDirectoryFiles(dirPath, &files, NULL);
+
+ // Security check: read files.count should match fileCounter
+ if (files.count != fileCounter) TRACELOG(LOG_WARNING, "FILEIO: Read files count do not match memory allocated");
}
else TRACELOG(LOG_WARNING, "FILEIO: Failed to open requested directory"); // Maybe it's a file...
+
+
+
+ return files;
+}
+
+// Load directory filepaths with extension filtering and recursive directory scan
+FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
+{
+ #define MAX_FILEPATH_COUNT 8192 // Maximum file paths scanned
+
+ FilePathList files = { 0 };
+
+ files.paths = (char **)RL_CALLOC(MAX_FILEPATH_COUNT, sizeof(char *));
+ for (int i = 0; i < MAX_FILEPATH_COUNT; i++) files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
- return dirFilesPath;
+ // WARNING: basePath is always prepended to scanned paths
+ if (scanSubdirs) ScanDirectoryFilesRecursively(basePath, &files, filter);
+ else ScanDirectoryFiles(basePath, &files, filter);
+
+ // TODO: Filepath filtering
+ //if (IsFileExtension(files.paths[i], filter))
+
+ return files;
}
// Unload directory filepaths
-void UnloadDirectoryFiles(void)
+void UnloadDirectoryFiles(FilePathList files)
{
- if (dirFileCount > 0)
+ if (files.count > 0)
{
- for (int i = 0; i < dirFileCount; i++) RL_FREE(dirFilesPath[i]);
+ for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
- RL_FREE(dirFilesPath);
+ RL_FREE(files.paths);
}
-
- dirFileCount = 0;
}
// Change working directory, returns true on success
@@ -3163,6 +3202,15 @@ bool ChangeDirectory(const char *dir)
return (result == 0);
}
+// Check if a given path point to a file
+bool IsPathFile(const char *path)
+{
+ struct stat pathStat = { 0 };
+ stat(path, &pathStat);
+
+ return S_ISREG(pathStat.st_mode);
+}
+
// Check if a file has been dropped into window
bool IsFileDropped(void)
{
@@ -3171,22 +3219,37 @@ bool IsFileDropped(void)
}
// Load dropped filepaths
-char **LoadDroppedFiles(int *count)
+FilePathList LoadDroppedFiles(void)
{
- *count = CORE.Window.dropFileCount;
- return CORE.Window.dropFilepaths;
+ FilePathList files = { 0 };
+
+ if (CORE.Window.dropFileCount > 0)
+ {
+ files.count = CORE.Window.dropFileCount;
+ files.paths = (char **)RL_CALLOC(files.count, sizeof(char *));
+
+ for (int i = 0; i < files.count; i++)
+ {
+ files.paths[i] = (char *)RL_CALLOC(MAX_FILEPATH_LENGTH, sizeof(char));
+ strcpy(files.paths[i], CORE.Window.dropFilepaths[i]);
+ }
+
+ // WARNING: We reset drop file count after loading the stored paths,
+ // despite internally GLFW probably keeps the pointers until next drop
+ CORE.Window.dropFileCount;
+ }
+
+ return files;
}
// Unload dropped filepaths
-void UnloadDroppedFiles(void)
+void UnloadDroppedFiles(FilePathList files)
{
- if (CORE.Window.dropFileCount > 0)
+ if (files.count > 0)
{
- for (int i = 0; i < CORE.Window.dropFileCount; i++) RL_FREE(CORE.Window.dropFilepaths[i]);
-
- RL_FREE(CORE.Window.dropFilepaths);
+ for (int i = 0; i < files.count; i++) RL_FREE(files.paths[i]);
- CORE.Window.dropFileCount = 0;
+ RL_FREE(files.paths);
}
}
@@ -5168,6 +5231,90 @@ void PollInputEvents(void)
#endif
}
+// Scan all files and directories in a base path
+// WARNING: files.paths[] must be previously allocated and
+// contain enough space to store all required paths
+static void ScanDirectoryFiles(const char *basePath, FilePathList *files, const char *filter)
+{
+ static char path[MAX_FILEPATH_LENGTH] = { 0 };
+ memset(path, 0, MAX_FILEPATH_LENGTH);
+
+ struct dirent *dp = NULL;
+ DIR *dir = opendir(basePath);
+
+ if (dir != NULL)
+ {
+ while ((dp = readdir(dir)) != NULL)
+ {
+ if ((strcmp(dp->d_name, ".") != 0) &&
+ (strcmp(dp->d_name, "..") != 0))
+ {
+ sprintf(path, "%s/%s", basePath, dp->d_name);
+
+ if (filter != NULL)
+ {
+ if (IsFileExtension(path, filter))
+ {
+ strcpy(files->paths[files->count], path);
+ files->count++;
+ }
+ }
+ else
+ {
+ strcpy(files->paths[files->count], path);
+ files->count++;
+ }
+ }
+ }
+
+ closedir(dir);
+ }
+ else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath);
+}
+
+// Scan all files and directories recursively from a base path
+static void ScanDirectoryFilesRecursively(const char *basePath, FilePathList *files, const char *filter)
+{
+ static char path[MAX_FILEPATH_LENGTH] = { 0 };
+ memset(path, 0, MAX_FILEPATH_LENGTH);
+
+ struct dirent *dp = NULL;
+ DIR *dir = opendir(basePath);
+
+ if (dir != NULL)
+ {
+ while ((dp = readdir(dir)) != NULL)
+ {
+ if ((strcmp(dp->d_name, ".") != 0) && (strcmp(dp->d_name, "..") != 0))
+ {
+ // Construct new path from our base path
+ sprintf(path, "%s/%s", basePath, dp->d_name);
+
+ if (IsPathFile(path))
+ {
+ if (filter != NULL)
+ {
+ if (IsFileExtension(path, filter))
+ {
+ strcpy(files->paths[files->count], path);
+ files->count++;
+ }
+ }
+ else
+ {
+ strcpy(files->paths[files->count], path);
+ files->count++;
+ }
+ }
+ else ScanDirectoryFilesRecursively(path, files, filter);
+ }
+ }
+
+ closedir(dir);
+ }
+ else TRACELOG(LOG_WARNING, "FILEIO: Directory cannot be opened (%s)", basePath);
+}
+
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
// GLFW3 Error Callback, runs on GLFW3 error
static void ErrorCallback(int error, const char *description)
@@ -5418,16 +5565,7 @@ static void CursorEnterCallback(GLFWwindow *window, int enter)
// Everytime new files are dropped, old ones are discarded
static void WindowDropCallback(GLFWwindow *window, int count, const char **paths)
{
- UnloadDroppedFiles();
-
- CORE.Window.dropFilepaths = (char **)RL_MALLOC(count*sizeof(char *));
-
- for (int i = 0; i < count; i++)
- {
- CORE.Window.dropFilepaths[i] = (char *)RL_MALLOC(MAX_FILEPATH_LENGTH*sizeof(char));
- strcpy(CORE.Window.dropFilepaths[i], paths[i]);
- }
-
+ CORE.Window.dropFilepaths = paths;
CORE.Window.dropFileCount = count;
}
#endif