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authorRay <[email protected]>2023-08-12 19:31:29 +0200
committerRay <[email protected]>2023-08-12 19:31:29 +0200
commitbf705a63de32a8fc8b6023e89cc10431a1babc9b (patch)
tree12fc58fb83156647965ba139a6ed2a3255904776
parentd873d0f173a2e12dce039132fe91fcd70923d98e (diff)
downloadraylib-bf705a63de32a8fc8b6023e89cc10431a1babc9b.tar.gz
raylib-bf705a63de32a8fc8b6023e89cc10431a1babc9b.zip
REVIEWED: `DrawLineCatmullRom()`
-rw-r--r--src/rshapes.c27
1 files changed, 12 insertions, 15 deletions
diff --git a/src/rshapes.c b/src/rshapes.c
index 98552f26..ea45aefc 100644
--- a/src/rshapes.c
+++ b/src/rshapes.c
@@ -437,11 +437,9 @@ void DrawLineCatmullRom(Vector2 *points, int pointCount, float thick, Color colo
vertices[1].y = currentPoint.y + dx*size;
}
- // TODO: Something is wrong with this implementation,
- // it should use 'j' instead of 'i' but it does not work...
- for (int i = 1; i <= SPLINE_LINE_DIVISIONS; i++)
+ for (int j = 1; j <= SPLINE_LINE_DIVISIONS; j++)
{
- t = ((float)i)/((float)SPLINE_LINE_DIVISIONS);
+ t = ((float)j)/((float)SPLINE_LINE_DIVISIONS);
float q0 = (-1.0f*t*t*t) + (2.0f*t*t) + (-1.0f*t);
float q1 = (3.0f*t*t*t) + (-5.0f*t*t) + 2.0f;
@@ -451,11 +449,11 @@ void DrawLineCatmullRom(Vector2 *points, int pointCount, float thick, Color colo
nextPoint.x = 0.5f*((p1.x*q0) + (p2.x*q1) + (p3.x*q2) + (p4.x*q3));
nextPoint.y = 0.5f*((p1.y*q0) + (p2.y*q1) + (p3.y*q2) + (p4.y*q3));
- float dy = nextPoint.y - currentPoint.y;
- float dx = nextPoint.x - currentPoint.x;
- float size = (0.5f*thick)/sqrtf(dx*dx + dy*dy);
+ dy = nextPoint.y - currentPoint.y;
+ dx = nextPoint.x - currentPoint.x;
+ size = (0.5f*thick)/sqrtf(dx*dx + dy*dy);
- if (i == 1)
+ if ((i == 0) && (j == 1))
{
vertices[0].x = currentPoint.x + dy*size;
vertices[0].y = currentPoint.y - dx*size;
@@ -463,19 +461,18 @@ void DrawLineCatmullRom(Vector2 *points, int pointCount, float thick, Color colo
vertices[1].y = currentPoint.y + dx*size;
}
- vertices[2*i + 1].x = nextPoint.x - dy*size;
- vertices[2*i + 1].y = nextPoint.y + dx*size;
- vertices[2*i].x = nextPoint.x + dy*size;
- vertices[2*i].y = nextPoint.y - dx*size;
+ vertices[2*j + 1].x = nextPoint.x - dy*size;
+ vertices[2*j + 1].y = nextPoint.y + dx*size;
+ vertices[2*j].x = nextPoint.x + dy*size;
+ vertices[2*j].y = nextPoint.y - dx*size;
currentPoint = nextPoint;
}
DrawTriangleStrip(vertices, 2*SPLINE_LINE_DIVISIONS + 2, color);
-
- // TODO: REVIEW: HACK: Drawing a circle at points intersection to hide broken strip
- DrawCircleV(currentPoint, thick/2.0f, color);
}
+
+ DrawCircleV(currentPoint, thick/2.0f, color); // Draw end line circle-cap
}
// Draw lines sequence