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| author | Ray <[email protected]> | 2020-02-26 20:23:55 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2020-02-26 20:23:55 +0100 |
| commit | c5d5d19443575cc5b5961f25f3fa00d20dca627f (patch) | |
| tree | b871d4506393986608076cbb82f07ed4aed4ef2a | |
| parent | 0f783aab34b29656c96aa53235c54caa8b5d252f (diff) | |
| download | raylib-c5d5d19443575cc5b5961f25f3fa00d20dca627f.tar.gz raylib-c5d5d19443575cc5b5961f25f3fa00d20dca627f.zip | |
Remove trail spaces
| -rw-r--r-- | src/models.c | 2 | ||||
| -rw-r--r-- | src/text.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/models.c b/src/models.c index 6d95441f..935b9779 100644 --- a/src/models.c +++ b/src/models.c @@ -3455,7 +3455,7 @@ static Model LoadGLTF(const char *fileName) { /*********************************************************************************** - Function implemented by Wilhem Barbier(@wbrbr), with modifications by Tyler Bezera(@gamerfiend) + Function implemented by Wilhem Barbier(@wbrbr), with modifications by Tyler Bezera(@gamerfiend) Features: - Supports .gltf and .glb files @@ -1446,7 +1446,7 @@ char *TextToUtf8(int *codepoints, int length) // Resize memory to text length + string NULL terminator void *ptr = RL_REALLOC(text, size + 1); - + if (ptr != NULL) text = (char *)ptr; return text; |
