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| author | Ray <[email protected]> | 2023-02-12 13:48:11 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-02-12 13:48:11 +0100 |
| commit | f1bcabcc3799df741d54593980ac06afe2e0f081 (patch) | |
| tree | f215e7c85dee3c5c7acd28288b942dad33373810 | |
| parent | a9c28d75837f98f9aef083af495a7be25ae9e0d6 (diff) | |
| download | raylib-f1bcabcc3799df741d54593980ac06afe2e0f081.tar.gz raylib-f1bcabcc3799df741d54593980ac06afe2e0f081.zip | |
Update CHANGELOG
| -rw-r--r-- | CHANGELOG | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -9,14 +9,13 @@ Release: raylib 4.5 (xx February 2023) -WIP- KEY CHANGES: - ADDED: M3D model format support with animations - ADDED: GLTF animation support + - ADDED: QOA audio format support (import/export) -WIP- - rlgl redesign to avoid render batch triangles limits pre-check: rlCheckRenderBatchLimit() - rshapes simplification to minimize the requirement of rlgl functionality, now it only depends on 6 functions - rl_gputex.h: Compressed textures loading, required by rtextures module, has been moved to a separate self-contained library - raygui 3.5: New version of the immediate-mode gui system for tools development with raylib - Detailed changes: - [core] ADDED: RAYLIB_VERSION_* values to raylib.h (#2856) by @RobLoach [core] ADDED: Basic gamepad support for Android (#2709) by @deniska [core] ADDED: Support CAPS/NUM lock keys registering if locked |
