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authorRay <[email protected]>2021-11-01 21:02:47 +0100
committerGitHub <[email protected]>2021-11-01 21:02:47 +0100
commit0af2c139e28c737c9534fa1125e83032aed01359 (patch)
tree5bc7936f5e69166447768398f91f21eed0a784ed /CHANGELOG
parent191e8cf02bea5aa2ba1400d161d5d9d5406834c3 (diff)
downloadraylib-0af2c139e28c737c9534fa1125e83032aed01359.tar.gz
raylib-0af2c139e28c737c9534fa1125e83032aed01359.zip
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
-rw-r--r--CHANGELOG4
1 files changed, 2 insertions, 2 deletions
diff --git a/CHANGELOG b/CHANGELOG
index 22a83ca7..c5e91dc6 100644
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+++ b/CHANGELOG
@@ -98,7 +98,7 @@ Detailed changes:
[examples] ADDED: core_smooth_pixelperfect (#1771) by @NotManyIdeasDev
[examples] ADDED: shaders_texture_outline (#1883) by @GoldenThumbs
[examples] ADDED: models_loading_vox (#1940) by @procfxgen
-[examples] ADDED: rlgl_compute_sahder by @TSnake41 (#2088)
+[examples] ADDED: rlgl_compute_shader by @TSnake41 (#2088)
[examples] REMOVED: models_material_pbr
[examples] REMOVED: models_gltf_animation
[examples] REVIEWED: core_3d_picking
@@ -139,7 +139,7 @@ Detailed changes:
[build] REVIEWED: raylib resource files
[build] Moved some extra raylib libraries to /extras/ directory
[*] UPDATED: Multiple bindings to latest version
-[*] UPDATED: All external libraries to latest versions
+[*] UPDATED: Most external libraries to latest versions (except GLFW)
[*] Multiple code improvements and fixes by multiple contributors!
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