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| author | Ray <[email protected]> | 2023-03-07 21:03:44 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-03-07 21:03:44 +0100 |
| commit | 4fd1e04e706bdf290377b7b29d2706fa5954afb1 (patch) | |
| tree | ffc5874af0991e7597013d4ba75f129a8798c677 /CHANGELOG | |
| parent | 4f7b5ff59f821dfcc62e73fc75753093200d7e97 (diff) | |
| download | raylib-4fd1e04e706bdf290377b7b29d2706fa5954afb1.tar.gz raylib-4fd1e04e706bdf290377b7b29d2706fa5954afb1.zip | |
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -100,6 +100,8 @@ Detailed changes: [models] ADDED: GLTF animation support (#2844) by @charles-l [models] ADDED: DrawCapsule() and DrawCapsuleWires() (#2761) by @IanBand [models] ADDED: LoadMaterials(), MTL files loading, same code as OBJ loader (#2872) by @JeffM2501 +[models] `WARNING`: REMOVED: UnloadModelKeepMeshes() +[models] `WARNING`: REMOVED: DrawCubeTexture(), DrawCubeTextureRec(), functions moved to new example: `models_draw_cube_texture` [models] REVIEWED: DrawMesh(), using SHADER_LOC_COLOR_SPECULAR as a material map (#2908) by @haved [models] REVIEWED: LoadM3D() vertex color support (#2878) by @GithubPrankster, @bztsrc [models] REVIEWED: GenMeshHeightmap() (#2716) @@ -107,7 +109,6 @@ Detailed changes: [models] REVIEWED: Simplify .vox signature check (#2752) by @CrezyDud [models] REVIEWED: LoadIQM(), support bone names loading if available (#2882) by @PencilAmazing [models] REVIEWED: GenMeshTangents(), avoid crash on missing texcoords data (#2927) -[models] `WARNING`: REMOVED: DrawCubeTexture(), DrawCubeTextureRec(), functions moved to new example: `models_draw_cube_texture` [audio] ADDED: Full support for QOA audio file format [audio] ADDED: Mixed audio processor (#2929) by @hatkidchan [audio] ADDED: IsWaveReady()`, IsSoundReady(), IsMusicReady() (#2892) by @RobLoach |
