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| author | Ray <[email protected]> | 2021-11-01 20:20:12 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2021-11-01 20:20:12 +0100 |
| commit | 765a31597a3cd5df511fce1665d05f91d3b79f3b (patch) | |
| tree | 2e11a53c38c48e2cab1e840df988978de5864eb3 /CHANGELOG | |
| parent | 70a2118c49907b5900e9ce3983020495248b7b00 (diff) | |
| download | raylib-765a31597a3cd5df511fce1665d05f91d3b79f3b.tar.gz raylib-765a31597a3cd5df511fce1665d05f91d3b79f3b.zip | |
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -18,6 +18,7 @@ Detailed changes: [core] ADDED: SetRandomSeed() (#1994) by @TommiSinivuo [core] ADDED: GetTouchPointId() #1972 [core] ADDED: EncodeDataBase64() and DecodeDataBase64() +[core] REMOVED: PLATFORM_UWP, difficult to maintain [core] REMOVED: IsGamepadName() [core] RENAMED: SwapBuffers() to SwapScreenBuffer() [core] RENAMED: Wait() to WaitTime() @@ -126,6 +127,7 @@ Detailed changes: [examples] REVIEWED: rlgl_standalone.c [examples] REVIEWED: Resources licenses [examples] REVIEWED: models resources reorganization +[templates] REMOVED: Moved to a separate repo: https://github.com/raysan5/raylib-game-template [build] ADDED: Zig build file (#2014) by @TommiSinivuo [build] ADDED: Android VS2019 solution (#2013) by @Kronka [build] REMOVED: VS2017 project, outdated |
