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authorRay <[email protected]>2020-12-23 17:43:06 +0100
committerGitHub <[email protected]>2020-12-23 17:43:06 +0100
commitc59ea67b97ebcdbae911e1210d7ceff629c1e5ef (patch)
treee1683108f11726f2887d8bb998406a1a8fcedca4 /CHANGELOG
parent7e459dc38ba9a6efc32e631943dd1aa509eb5827 (diff)
downloadraylib-c59ea67b97ebcdbae911e1210d7ceff629c1e5ef.tar.gz
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Update CHANGELOG
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@@ -160,22 +160,24 @@ Detailed changes:
[examples] ADDED: shaders/shaders_rlgl_mesh_instanced (#1318) by @seanpringle
[examples] ADDED: shaders/shaders_multi_sampler2d
[examples] ADDED: others/embedded_files_loading
-[examples] REVIEWED: models/models_skybox to work on OpenGL ES 2.0
[examples] REVIEWED: textures/textures_raw_data (#1286)
-[examples] REVIEWED: others/raudio_standalone.c
-[examples] REVIEWED: audio/resources, use open license resources
[examples] REVIEWED: textures/textures_sprite_explosion, replace resources
[examples] REVIEWED: textures/textures_particles_blending, replace resources
+[examples] REVIEWED: textures/textures_image_processing, support mouse
+[examples] REVIEWED: models/models_skybox to work on OpenGL ES 2.0
+[examples] REVIEWED: audio/resources, use open license resources
+[examples] REVIEWED: others/raudio_standalone.c
+[build] ADDED: New config.h configuration options exposing multiple #define values
[build] REMOVED: ANGLE VS2017 template project
-[build] Avoided all MSVC compile warnings
-[build] Additional config.h configuration options exposing multiple #define values
+[build] REVIEWED: All MSVC compile warnings
[build] Updated Makefile for web (#1332) by @rfaile313
-[build] Updated build pipelines to use latest emscripten and android ndk
+[build] Updated build pipelines to use latest emscripten and Android NDK
[build] Updated emscriptem build script to generate .a on WebAssembly
[build] Updated Android build for Linux, supporting ANDROID_NDK at compile time by @branlix3000
[build] Updated VSCode project template tasks
[build] Updated VS2017.UWP project template by @Rover656
[build] Updated Android build pipeline
+[build] REMOVED: AppVeyor and Travis CI build systems
[*] Moved raysan5/raylib/games to independent repo: raysan5/raylib-games
[*] Replaced several examples resources with more open licensed alternatives
[*] Updated BINDINGS.md with NEW bindings and added raylib version binding!