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| author | Ray <[email protected]> | 2023-03-12 21:03:21 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-03-12 21:03:21 +0100 |
| commit | ce28dfbdeb8c00d3ee389eb2204db9c43480d1f4 (patch) | |
| tree | c38ddf8aa420dabc724c4a85c03d5449fcb27524 /CHANGELOG | |
| parent | e4bc2c643ee3fa3fa3360d46afe8b03bb21deadb (diff) | |
| download | raylib-ce28dfbdeb8c00d3ee389eb2204db9c43480d1f4.tar.gz raylib-ce28dfbdeb8c00d3ee389eb2204db9c43480d1f4.zip | |
Update CHANGELOG
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -93,7 +93,6 @@ Detailed changes: [text] `WARNING`: RENAMED: TextCodepointsToUTF8() to LoadUTF8() [text] `WARNING`: RENAMED: GetCodepoint() -> GetCodepointNext() [text] REDESIGNED: GetCodepointNext() -[text] REVIEWED text_codepoints_loading.c [text] REVIEWED: MeasureTextEx(), avoid crash on bad data [text] REVIEWED: UnloadFontData(), avoid crash on invalid font data [models] ADDED: Support M3D model file format (meshes and materials) (#2648) by @bztsrc @@ -138,6 +137,7 @@ Detailed changes: [examples] REVIEWED: core_loading_thread, join thread on completion (#2845) by @planetis-m [examples] REVIEWED: models_loading_gltf [examples] REVIEWED: Shader lighting.fs for GLSL120 (#2651) +[examples] REVIEWED: text_codepoints_loading.c [parser] REVIEWED: raylib-parser Makefile (#2765) by @Peter0x44 [build] ADDED: Packaging for distros with deb-based and rpm-based packages (#2877) by @KOLANICH [build] ADDED: Linkage library -latomic on Linux (only required for ARM32) |
