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| author | LuraMoth <[email protected]> | 2023-05-25 00:15:53 -0700 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-05-25 09:15:53 +0200 |
| commit | 144ae120ab0a0c2ebecd83a97c312740b5b46ce4 (patch) | |
| tree | 5f21a3b811b285e8d4957d8931cef1c61f516e44 /FAQ.md | |
| parent | e465ed0850106a3574d01363874ae49ef7e478c9 (diff) | |
| download | raylib-144ae120ab0a0c2ebecd83a97c312740b5b46ce4.tar.gz raylib-144ae120ab0a0c2ebecd83a97c312740b5b46ce4.zip | |
Add new file formats to FAQ (#3079)
I noticed some file formats from the new release of raylib were missing so I decided to help out and update it!
Diffstat (limited to 'FAQ.md')
| -rw-r--r-- | FAQ.md | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -119,8 +119,8 @@ raylib can load data from multiple standard file formats: - Image/Textures: PNG, BMP, TGA, JPG, GIF, QOI, PSD, DDS, HDR, KTX, ASTC, PKM, PVR - Fonts: FNT (sprite font), TTF, OTF - - Models/Meshes: OBJ, IQM, GLTF, VOX - - Audio: WAV, OGG, MP3, FLAC, XM, MOD + - Models/Meshes: OBJ, IQM, GLTF, VOX, M3D + - Audio: WAV, OGG, MP3, FLAC, XM, MOD, QOA ### Does raylib support the Vulkan API? |
