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authorRay <[email protected]>2016-11-25 01:46:51 +0100
committerGitHub <[email protected]>2016-11-25 01:46:51 +0100
commit177c58d23a5154eca795572b5787160dccbe4414 (patch)
tree031fb8a53cae7d2572cdf282024533d6271dbc92 /README.md
parentb9310f7d3a58ab3c581cd1b7995877813ac2d300 (diff)
downloadraylib-177c58d23a5154eca795572b5787160dccbe4414.tar.gz
raylib-177c58d23a5154eca795572b5787160dccbe4414.zip
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Added some missing contributors...
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@@ -272,6 +272,9 @@ contributing (in some way or another) to make raylib project better. Huge thanks
- [Emanuele Petriglia](https://github.com/LelixSuper) for working on multiple GNU/Linux improvements and developing [TicTacToe](https://github.com/LelixSuper/TicTacToe) raylib game.
- [Joshua Reisenauer](https://github.com/kd7tck) for adding audio modules support (XM, MOD) and reviewing audio system.
- Marcelo Paez (paezao) for his help on OSX to solve High DPI display issue. Thanks Marcelo!
+ - [Ghassan Al-Mashareqa](https://github.com/ghassanpl) for his amazing contribution with raylib LUA module, I just work over his solid code to implement [rlua](https://github.com/raysan5/raylib/blob/master/src/rlua.h)
+ - [Teodor Stoenescu](https://github.com/teodor-stoenescu) for his improvements on OBJ object loading.
+Please, if I forget someone in this list, excuse me and write me an email to remind me to add you!
[raysan5]: mailto:[email protected] "Ramon Santamaria - Ray San"