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authorRay <[email protected]>2019-04-05 13:44:04 +0200
committerRay <[email protected]>2019-04-05 13:44:04 +0200
commit0f9fe34c3a9228eaa3ffdb3be3f52ba586d1ddfa (patch)
tree0376f317488a88039ee040d7721670758bdf41bc /ROADMAP.md
parent92733d6695e0cdab3b42972f2cd6ed48d98ec689 (diff)
downloadraylib-0f9fe34c3a9228eaa3ffdb3be3f52ba586d1ddfa.tar.gz
raylib-0f9fe34c3a9228eaa3ffdb3be3f52ba586d1ddfa.zip
Start setting things up for raylib 2.5
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@@ -7,10 +7,10 @@ Here it is a wish-list with features and ideas to improve the library.
Note that [raylib source code](https://github.com/raysan5/raylib/tree/master/src) has some *TODO* marks around code with pending things to review and improve. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
**raylib 2.x**
- - [ ] raynet: Network module
+ - [ ] rnet: Network module
- [ ] Support Vulkan API (GRAPHICS_API_VULKAN)
- [ ] Basic CPU/GPU stats sytem (memory, draws, time...)
- - [ ] Support Animated models
+ - [x] Support Animated models (2.5)
**raylib 1.8**
- [x] Improved Materials system with PBR support