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| author | Ray <[email protected]> | 2017-05-17 01:06:05 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-05-17 01:06:05 +0200 |
| commit | b6b01f5420935c770e15ca60dd40147d0e5487aa (patch) | |
| tree | ef37651bcfae038ef059e2813413857aec6f7b11 /docs/cheatsheet/raylib_structs.c | |
| parent | f8a4498a242e685e528bd1ac6d84378947daff7d (diff) | |
| parent | 1e2d3d93fe7808f27a4d1ac1d43133f785694019 (diff) | |
| download | raylib-b6b01f5420935c770e15ca60dd40147d0e5487aa.tar.gz raylib-b6b01f5420935c770e15ca60dd40147d0e5487aa.zip | |
Merge pull request #287 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'docs/cheatsheet/raylib_structs.c')
| -rw-r--r-- | docs/cheatsheet/raylib_structs.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/cheatsheet/raylib_structs.c b/docs/cheatsheet/raylib_structs.c index dd7aa665..96441470 100644 --- a/docs/cheatsheet/raylib_structs.c +++ b/docs/cheatsheet/raylib_structs.c @@ -20,6 +20,7 @@ struct Light; // Light type, defines light properties struct Model; // Basic 3d Model type struct Ray; // Ray type (useful for raycast) + struct RayHitInfo; // Raycast hit information struct Wave; // Wave type, defines audio wave data struct Sound; // Basic Sound source and buffer |
