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authorRay <[email protected]>2017-05-17 01:06:05 +0200
committerGitHub <[email protected]>2017-05-17 01:06:05 +0200
commitb6b01f5420935c770e15ca60dd40147d0e5487aa (patch)
treeef37651bcfae038ef059e2813413857aec6f7b11 /docs/cheatsheet/raylib_structs.c
parentf8a4498a242e685e528bd1ac6d84378947daff7d (diff)
parent1e2d3d93fe7808f27a4d1ac1d43133f785694019 (diff)
downloadraylib-b6b01f5420935c770e15ca60dd40147d0e5487aa.tar.gz
raylib-b6b01f5420935c770e15ca60dd40147d0e5487aa.zip
Merge pull request #287 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'docs/cheatsheet/raylib_structs.c')
-rw-r--r--docs/cheatsheet/raylib_structs.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/cheatsheet/raylib_structs.c b/docs/cheatsheet/raylib_structs.c
index dd7aa665..96441470 100644
--- a/docs/cheatsheet/raylib_structs.c
+++ b/docs/cheatsheet/raylib_structs.c
@@ -20,6 +20,7 @@
struct Light; // Light type, defines light properties
struct Model; // Basic 3d Model type
struct Ray; // Ray type (useful for raycast)
+ struct RayHitInfo; // Raycast hit information
struct Wave; // Wave type, defines audio wave data
struct Sound; // Basic Sound source and buffer