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authorraysan5 <[email protected]>2017-07-24 20:04:54 +0200
committerraysan5 <[email protected]>2017-07-24 20:04:54 +0200
commit072684d276373b58ddf7203e34b66a14f6e0c848 (patch)
tree64dd10af55f0602864ce79eb9c46a23531341059 /docs/examples/src/shapes
parentb2712b6db7c184aff47436f387f2012cf77f4f67 (diff)
downloadraylib-072684d276373b58ddf7203e34b66a14f6e0c848.tar.gz
raylib-072684d276373b58ddf7203e34b66a14f6e0c848.zip
Removed webpage from raylib repo
Moved to own repo at @raysan5/raylib.com
Diffstat (limited to 'docs/examples/src/shapes')
-rw-r--r--docs/examples/src/shapes/shapes_basic_shapes.c72
-rw-r--r--docs/examples/src/shapes/shapes_colors_palette.c97
-rw-r--r--docs/examples/src/shapes/shapes_lines_bezier.c59
-rw-r--r--docs/examples/src/shapes/shapes_logo_raylib.c56
-rw-r--r--docs/examples/src/shapes/shapes_logo_raylib_anim.c160
5 files changed, 0 insertions, 444 deletions
diff --git a/docs/examples/src/shapes/shapes_basic_shapes.c b/docs/examples/src/shapes/shapes_basic_shapes.c
deleted file mode 100644
index 6b2719fc..00000000
--- a/docs/examples/src/shapes/shapes_basic_shapes.c
+++ /dev/null
@@ -1,72 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [shapes] example - Draw basic shapes 2d (rectangle, circle, line...)
-*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY);
-
- DrawLine(18, 42, screenWidth - 18, 42, BLACK);
-
- DrawCircle(screenWidth/4, 120, 35, DARKBLUE);
- DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE);
- DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE);
-
- DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED);
- DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD);
- DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE);
-
- DrawTriangle((Vector2){screenWidth/4*3, 80},
- (Vector2){screenWidth/4*3 - 60, 150},
- (Vector2){screenWidth/4*3 + 60, 150}, VIOLET);
-
- DrawTriangleLines((Vector2){screenWidth/4*3, 160},
- (Vector2){screenWidth/4*3 - 20, 230},
- (Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE);
-
- DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file
diff --git a/docs/examples/src/shapes/shapes_colors_palette.c b/docs/examples/src/shapes/shapes_colors_palette.c
deleted file mode 100644
index dcab862e..00000000
--- a/docs/examples/src/shapes/shapes_colors_palette.c
+++ /dev/null
@@ -1,97 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [shapes] example - Draw raylib custom color palette
-*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib color palette");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("raylib color palette", 28, 42, 20, BLACK);
-
- DrawRectangle(26, 80, 100, 100, DARKGRAY);
- DrawRectangle(26, 188, 100, 100, GRAY);
- DrawRectangle(26, 296, 100, 100, LIGHTGRAY);
- DrawRectangle(134, 80, 100, 100, MAROON);
- DrawRectangle(134, 188, 100, 100, RED);
- DrawRectangle(134, 296, 100, 100, PINK);
- DrawRectangle(242, 80, 100, 100, ORANGE);
- DrawRectangle(242, 188, 100, 100, GOLD);
- DrawRectangle(242, 296, 100, 100, YELLOW);
- DrawRectangle(350, 80, 100, 100, DARKGREEN);
- DrawRectangle(350, 188, 100, 100, LIME);
- DrawRectangle(350, 296, 100, 100, GREEN);
- DrawRectangle(458, 80, 100, 100, DARKBLUE);
- DrawRectangle(458, 188, 100, 100, BLUE);
- DrawRectangle(458, 296, 100, 100, SKYBLUE);
- DrawRectangle(566, 80, 100, 100, DARKPURPLE);
- DrawRectangle(566, 188, 100, 100, VIOLET);
- DrawRectangle(566, 296, 100, 100, PURPLE);
- DrawRectangle(674, 80, 100, 100, DARKBROWN);
- DrawRectangle(674, 188, 100, 100, BROWN);
- DrawRectangle(674, 296, 100, 100, BEIGE);
-
-
- DrawText("DARKGRAY", 65, 166, 10, BLACK);
- DrawText("GRAY", 93, 274, 10, BLACK);
- DrawText("LIGHTGRAY", 61, 382, 10, BLACK);
- DrawText("MAROON", 186, 166, 10, BLACK);
- DrawText("RED", 208, 274, 10, BLACK);
- DrawText("PINK", 204, 382, 10, BLACK);
- DrawText("ORANGE", 295, 166, 10, BLACK);
- DrawText("GOLD", 310, 274, 10, BLACK);
- DrawText("YELLOW", 300, 382, 10, BLACK);
- DrawText("DARKGREEN", 382, 166, 10, BLACK);
- DrawText("LIME", 420, 274, 10, BLACK);
- DrawText("GREEN", 410, 382, 10, BLACK);
- DrawText("DARKBLUE", 498, 166, 10, BLACK);
- DrawText("BLUE", 526, 274, 10, BLACK);
- DrawText("SKYBLUE", 505, 382, 10, BLACK);
- DrawText("DARKPURPLE", 592, 166, 10, BLACK);
- DrawText("VIOLET", 621, 274, 10, BLACK);
- DrawText("PURPLE", 620, 382, 10, BLACK);
- DrawText("DARKBROWN", 705, 166, 10, BLACK);
- DrawText("BROWN", 733, 274, 10, BLACK);
- DrawText("BEIGE", 737, 382, 10, BLACK);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file
diff --git a/docs/examples/src/shapes/shapes_lines_bezier.c b/docs/examples/src/shapes/shapes_lines_bezier.c
deleted file mode 100644
index f4133459..00000000
--- a/docs/examples/src/shapes/shapes_lines_bezier.c
+++ /dev/null
@@ -1,59 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [shapes] example - Cubic-bezier lines
-*
-* This example has been created using raylib 1.7 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2017 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- SetConfigFlags(FLAG_MSAA_4X_HINT);
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
-
- Vector2 start = { 0, 0 };
- Vector2 end = { screenWidth, screenHeight };
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition();
- else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition();
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
-
- DrawLineBezier(start, end, 2.0f, RED);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-}
diff --git a/docs/examples/src/shapes/shapes_logo_raylib.c b/docs/examples/src/shapes/shapes_logo_raylib.c
deleted file mode 100644
index be94988c..00000000
--- a/docs/examples/src/shapes/shapes_logo_raylib.c
+++ /dev/null
@@ -1,56 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [shapes] example - Draw raylib logo using basic shapes
-*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo using shapes");
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- DrawRectangle(screenWidth/2 - 128, screenHeight/2 - 128, 256, 256, BLACK);
- DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, RAYWHITE);
- DrawText("raylib", screenWidth/2 - 44, screenHeight/2 + 48, 50, BLACK);
-
- DrawText("this is NOT a texture!", 350, 370, 10, GRAY);
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file
diff --git a/docs/examples/src/shapes/shapes_logo_raylib_anim.c b/docs/examples/src/shapes/shapes_logo_raylib_anim.c
deleted file mode 100644
index c6d3796e..00000000
--- a/docs/examples/src/shapes/shapes_logo_raylib_anim.c
+++ /dev/null
@@ -1,160 +0,0 @@
-/*******************************************************************************************
-*
-* raylib [shapes] example - raylib logo animation
-*
-* This example has been created using raylib 1.4 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation");
-
- int logoPositionX = screenWidth/2 - 128;
- int logoPositionY = screenHeight/2 - 128;
-
- int framesCounter = 0;
- int lettersCount = 0;
-
- int topSideRecWidth = 16;
- int leftSideRecHeight = 16;
-
- int bottomSideRecWidth = 16;
- int rightSideRecHeight = 16;
-
- int state = 0; // Tracking animation states (State Machine)
- float alpha = 1.0f; // Useful for fading
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- if (state == 0) // State 0: Small box blinking
- {
- framesCounter++;
-
- if (framesCounter == 120)
- {
- state = 1;
- framesCounter = 0; // Reset counter... will be used later...
- }
- }
- else if (state == 1) // State 1: Top and left bars growing
- {
- topSideRecWidth += 4;
- leftSideRecHeight += 4;
-
- if (topSideRecWidth == 256) state = 2;
- }
- else if (state == 2) // State 2: Bottom and right bars growing
- {
- bottomSideRecWidth += 4;
- rightSideRecHeight += 4;
-
- if (bottomSideRecWidth == 256) state = 3;
- }
- else if (state == 3) // State 3: Letters appearing (one by one)
- {
- framesCounter++;
-
- if (framesCounter/12) // Every 12 frames, one more letter!
- {
- lettersCount++;
- framesCounter = 0;
- }
-
- if (lettersCount >= 10) // When all letters have appeared, just fade out everything
- {
- alpha -= 0.02f;
-
- if (alpha <= 0.0f)
- {
- alpha = 0.0f;
- state = 4;
- }
- }
- }
- else if (state == 4) // State 4: Reset and Replay
- {
- if (IsKeyPressed('R'))
- {
- framesCounter = 0;
- lettersCount = 0;
-
- topSideRecWidth = 16;
- leftSideRecHeight = 16;
-
- bottomSideRecWidth = 16;
- rightSideRecHeight = 16;
-
- alpha = 1.0f;
- state = 0; // Return to State 0
- }
- }
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- if (state == 0)
- {
- if ((framesCounter/15)%2) DrawRectangle(logoPositionX, logoPositionY, 16, 16, BLACK);
- }
- else if (state == 1)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK);
- DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK);
- }
- else if (state == 2)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK);
- DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK);
-
- DrawRectangle(logoPositionX + 240, logoPositionY, 16, rightSideRecHeight, BLACK);
- DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, BLACK);
- }
- else if (state == 3)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, Fade(BLACK, alpha));
- DrawRectangle(logoPositionX, logoPositionY + 16, 16, leftSideRecHeight - 32, Fade(BLACK, alpha));
-
- DrawRectangle(logoPositionX + 240, logoPositionY + 16, 16, rightSideRecHeight - 32, Fade(BLACK, alpha));
- DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, Fade(BLACK, alpha));
-
- DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
-
- DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
- }
- else if (state == 4)
- {
- DrawText("[R] REPLAY", 340, 200, 20, GRAY);
- }
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file