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authorRay <[email protected]>2017-04-09 23:46:47 +0200
committerRay <[email protected]>2017-04-09 23:46:47 +0200
commitf7bebf9861734c47d0840868f243b186a59a96ba (patch)
treef5ca2d320c680ef5926b5455e4498646031cd5ac /docs/examples/src/shapes_logo_raylib_anim.c
parent8374460c3986b16c68a6dea0643e9af541987d52 (diff)
downloadraylib-f7bebf9861734c47d0840868f243b186a59a96ba.tar.gz
raylib-f7bebf9861734c47d0840868f243b186a59a96ba.zip
Working on web examples
Reorganizing folders Review examples Work on makefile and loader.html
Diffstat (limited to 'docs/examples/src/shapes_logo_raylib_anim.c')
-rw-r--r--docs/examples/src/shapes_logo_raylib_anim.c160
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diff --git a/docs/examples/src/shapes_logo_raylib_anim.c b/docs/examples/src/shapes_logo_raylib_anim.c
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-/*******************************************************************************************
-*
-* raylib [shapes] example - raylib logo animation
-*
-* This example has been created using raylib 1.4 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
-*
-* Copyright (c) 2014 Ramon Santamaria (@raysan5)
-*
-********************************************************************************************/
-
-#include "raylib.h"
-
-int main()
-{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
-
- InitWindow(screenWidth, screenHeight, "raylib [shapes] example - raylib logo animation");
-
- int logoPositionX = screenWidth/2 - 128;
- int logoPositionY = screenHeight/2 - 128;
-
- int framesCounter = 0;
- int lettersCount = 0;
-
- int topSideRecWidth = 16;
- int leftSideRecHeight = 16;
-
- int bottomSideRecWidth = 16;
- int rightSideRecHeight = 16;
-
- int state = 0; // Tracking animation states (State Machine)
- float alpha = 1.0f; // Useful for fading
-
- SetTargetFPS(60);
- //--------------------------------------------------------------------------------------
-
- // Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
- {
- // Update
- //----------------------------------------------------------------------------------
- if (state == 0) // State 0: Small box blinking
- {
- framesCounter++;
-
- if (framesCounter == 120)
- {
- state = 1;
- framesCounter = 0; // Reset counter... will be used later...
- }
- }
- else if (state == 1) // State 1: Top and left bars growing
- {
- topSideRecWidth += 4;
- leftSideRecHeight += 4;
-
- if (topSideRecWidth == 256) state = 2;
- }
- else if (state == 2) // State 2: Bottom and right bars growing
- {
- bottomSideRecWidth += 4;
- rightSideRecHeight += 4;
-
- if (bottomSideRecWidth == 256) state = 3;
- }
- else if (state == 3) // State 3: Letters appearing (one by one)
- {
- framesCounter++;
-
- if (framesCounter/12) // Every 12 frames, one more letter!
- {
- lettersCount++;
- framesCounter = 0;
- }
-
- if (lettersCount >= 10) // When all letters have appeared, just fade out everything
- {
- alpha -= 0.02f;
-
- if (alpha <= 0.0f)
- {
- alpha = 0.0f;
- state = 4;
- }
- }
- }
- else if (state == 4) // State 4: Reset and Replay
- {
- if (IsKeyPressed('R'))
- {
- framesCounter = 0;
- lettersCount = 0;
-
- topSideRecWidth = 16;
- leftSideRecHeight = 16;
-
- bottomSideRecWidth = 16;
- rightSideRecHeight = 16;
-
- alpha = 1.0f;
- state = 0; // Return to State 0
- }
- }
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(RAYWHITE);
-
- if (state == 0)
- {
- if ((framesCounter/15)%2) DrawRectangle(logoPositionX, logoPositionY, 16, 16, BLACK);
- }
- else if (state == 1)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK);
- DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK);
- }
- else if (state == 2)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, BLACK);
- DrawRectangle(logoPositionX, logoPositionY, 16, leftSideRecHeight, BLACK);
-
- DrawRectangle(logoPositionX + 240, logoPositionY, 16, rightSideRecHeight, BLACK);
- DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, BLACK);
- }
- else if (state == 3)
- {
- DrawRectangle(logoPositionX, logoPositionY, topSideRecWidth, 16, Fade(BLACK, alpha));
- DrawRectangle(logoPositionX, logoPositionY + 16, 16, leftSideRecHeight - 32, Fade(BLACK, alpha));
-
- DrawRectangle(logoPositionX + 240, logoPositionY + 16, 16, rightSideRecHeight - 32, Fade(BLACK, alpha));
- DrawRectangle(logoPositionX, logoPositionY + 240, bottomSideRecWidth, 16, Fade(BLACK, alpha));
-
- DrawRectangle(screenWidth/2 - 112, screenHeight/2 - 112, 224, 224, Fade(RAYWHITE, alpha));
-
- DrawText(SubText("raylib", 0, lettersCount), screenWidth/2 - 44, screenHeight/2 + 48, 50, Fade(BLACK, alpha));
- }
- else if (state == 4)
- {
- DrawText("[R] REPLAY", 340, 200, 20, GRAY);
- }
-
- EndDrawing();
- //----------------------------------------------------------------------------------
- }
-
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
- return 0;
-} \ No newline at end of file