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| author | raysan5 <[email protected]> | 2017-07-24 20:04:54 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2017-07-24 20:04:54 +0200 |
| commit | 072684d276373b58ddf7203e34b66a14f6e0c848 (patch) | |
| tree | 64dd10af55f0602864ce79eb9c46a23531341059 /docs/examples/src/text/text_input_box.c | |
| parent | b2712b6db7c184aff47436f387f2012cf77f4f67 (diff) | |
| download | raylib-072684d276373b58ddf7203e34b66a14f6e0c848.tar.gz raylib-072684d276373b58ddf7203e34b66a14f6e0c848.zip | |
Removed webpage from raylib repo
Moved to own repo at @raysan5/raylib.com
Diffstat (limited to 'docs/examples/src/text/text_input_box.c')
| -rw-r--r-- | docs/examples/src/text/text_input_box.c | 116 |
1 files changed, 0 insertions, 116 deletions
diff --git a/docs/examples/src/text/text_input_box.c b/docs/examples/src/text/text_input_box.c deleted file mode 100644 index 54eebf40..00000000 --- a/docs/examples/src/text/text_input_box.c +++ /dev/null @@ -1,116 +0,0 @@ -/******************************************************************************************* -* -* raylib [text] example - Input Box -* -* This example has been created using raylib 1.7 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2017 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -#define MAX_INPUT_CHARS 9 - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [text] example - input box"); - - char name[MAX_INPUT_CHARS + 1] = "\0"; // NOTE: One extra space required for line ending char '\0' - int letterCount = 0; - - Rectangle textBox = { screenWidth/2 - 100, 180, 225, 50 }; - bool mouseOnText = false; - - int framesCounter = 0; - - SetTargetFPS(60); - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - if (CheckCollisionPointRec(GetMousePosition(), textBox)) mouseOnText = true; - else mouseOnText = false; - - if (mouseOnText) - { - int key = GetKeyPressed(); - - // NOTE: Only allow keys in range [32..125] - if ((key >= 32) && (key <= 125) && (letterCount < MAX_INPUT_CHARS)) - { - name[letterCount] = (char)key; - letterCount++; - } - - if (key == KEY_BACKSPACE) - { - letterCount--; - name[letterCount] = '\0'; - - if (letterCount < 0) letterCount = 0; - } - } - - if (mouseOnText) framesCounter++; - else framesCounter = 0; - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawText("PLACE MOUSE OVER INPUT BOX!", 240, 140, 20, GRAY); - - DrawRectangleRec(textBox, LIGHTGRAY); - if (mouseOnText) DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, RED); - else DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, DARKGRAY); - - DrawText(name, textBox.x + 5, textBox.y + 8, 40, MAROON); - - DrawText(FormatText("INPUT CHARS: %i/%i", letterCount, MAX_INPUT_CHARS), 315, 250, 20, DARKGRAY); - - if (mouseOnText) - { - if (letterCount < MAX_INPUT_CHARS) - { - // Draw blinking underscore char - if (((framesCounter/20)%2) == 0) DrawText("_", textBox.x + 8 + MeasureText(name, 40), textBox.y + 12, 40, MAROON); - } - else DrawText("Press BACKSPACE to delete chars...", 230, 300, 20, GRAY); - } - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} - -// Check if any key is pressed -// NOTE: We limit keys check to keys between 32 (KEY_SPACE) and 126 -bool IsAnyKeyPressed() -{ - bool keyPressed = false; - int key = GetKeyPressed(); - - if ((key >= 32) && (key <= 126)) keyPressed = true; - - return keyPressed; -}
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