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authorRay San <[email protected]>2017-02-06 18:48:56 +0100
committerRay San <[email protected]>2017-02-06 18:48:56 +0100
commit1f6eb1fc61d2cc0cca54a79c1516432f09c86313 (patch)
tree9ddff0e6ddba65004557c3628a3d56dfaf47ea4b /docs/examples/web/core_storage_values.c
parentf2f05a734d4999ffdc19629c838f46914650bbd0 (diff)
downloadraylib-1f6eb1fc61d2cc0cca54a79c1516432f09c86313.tar.gz
raylib-1f6eb1fc61d2cc0cca54a79c1516432f09c86313.zip
Moved raylib webpage to docs folder
raylib webpage has been completely reorganized and moved from gh-pages (a pain to work with) to docs folder. Useless libs have been removed, webs have been renamed, etc. Now it would be easier (hopefully) to update webpage. :)
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+/*******************************************************************************************
+*
+* raylib [core] example - Storage save/load values (adapted for HTML5 platform)
+*
+* This example has been created using raylib 1.4 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#if defined(PLATFORM_WEB)
+ #include <emscripten/emscripten.h>
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+int screenWidth = 800;
+int screenHeight = 450;
+
+int score = 0;
+int hiscore = 0;
+
+int framesCounter = 0;
+
+// NOTE: Storage positions must start with 0, directly related to file memory layout
+typedef enum { STORAGE_SCORE = 0, STORAGE_HISCORE } StorageData;
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void); // Update and Draw one frame
+
+//----------------------------------------------------------------------------------
+// Main Enry Point
+//----------------------------------------------------------------------------------
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values");
+
+#if defined(PLATFORM_WEB)
+ emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
+#else
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ UpdateDrawFrame();
+ }
+#endif
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+
+void UpdateDrawFrame(void)
+{
+ // Update
+ //----------------------------------------------------------------------------------
+ if (IsKeyPressed(KEY_R))
+ {
+ score = GetRandomValue(1000, 2000);
+ hiscore = GetRandomValue(2000, 4000);
+ }
+
+ if (IsKeyPressed(KEY_ENTER))
+ {
+ StorageSaveValue(STORAGE_SCORE, score);
+ StorageSaveValue(STORAGE_HISCORE, hiscore);
+ }
+ else if (IsKeyPressed(KEY_SPACE))
+ {
+ // NOTE: If requested position could not be found, value 0 is returned
+ score = StorageLoadValue(STORAGE_SCORE);
+ hiscore = StorageLoadValue(STORAGE_HISCORE);
+ }
+
+ framesCounter++;
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText(FormatText("SCORE: %i", score), 280, 130, 40, MAROON);
+ DrawText(FormatText("HI-SCORE: %i", hiscore), 210, 200, 50, BLACK);
+
+ DrawText(FormatText("frames: %i", framesCounter), 10, 10, 20, LIME);
+
+ DrawText("Press R to generate random numbers", 220, 40, 20, LIGHTGRAY);
+ DrawText("Press ENTER to SAVE values", 250, 310, 20, LIGHTGRAY);
+ DrawText("Press SPACE to LOAD values", 252, 350, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+} \ No newline at end of file