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authorRay <[email protected]>2017-04-24 00:18:53 +0200
committerGitHub <[email protected]>2017-04-24 00:18:53 +0200
commit71fe3c0b086c9cf7707d9ef455c57360f88be8a1 (patch)
tree1d1b7dfc780fd6049f68b5d69d9194add1302dfd /docs/examples
parent0ed82150f0228c949c36f9ee83d4c2e0c92f9d0e (diff)
parent9a515ae9db9f63d5bfa8545cfbbfdce683daf5f6 (diff)
downloadraylib-71fe3c0b086c9cf7707d9ef455c57360f88be8a1.tar.gz
raylib-71fe3c0b086c9cf7707d9ef455c57360f88be8a1.zip
Merge pull request #269 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'docs/examples')
-rw-r--r--docs/examples/src/text/text_ttf_loading.c4
-rw-r--r--docs/examples/web/audio/loader.html2
-rw-r--r--docs/examples/web/core/loader.html2
-rw-r--r--docs/examples/web/models/loader.html2
-rw-r--r--docs/examples/web/physac/loader.html2
-rw-r--r--docs/examples/web/shaders/loader.html2
-rw-r--r--docs/examples/web/shapes/loader.html2
-rw-r--r--docs/examples/web/text/loader.html2
-rw-r--r--docs/examples/web/text/text_ttf_loading.c4
-rw-r--r--docs/examples/web/textures/loader.html2
-rw-r--r--docs/examples/web/textures/resources/scarfy.pngbin21597 -> 33146 bytes
-rw-r--r--docs/examples/web/textures/textures_raw_data.c2
12 files changed, 13 insertions, 13 deletions
diff --git a/docs/examples/src/text/text_ttf_loading.c b/docs/examples/src/text/text_ttf_loading.c
index 4e490399..02b7f95f 100644
--- a/docs/examples/src/text/text_ttf_loading.c
+++ b/docs/examples/src/text/text_ttf_loading.c
@@ -25,7 +25,7 @@ int main()
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
// TTF SpriteFont loading with custom generation parameters
- SpriteFont font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0);
+ SpriteFont font = LoadSpriteFontEx("resources/KAISG.ttf", 96, 0, 0);
// Generate mipmap levels to use trilinear filtering
// NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR
@@ -82,7 +82,7 @@ int main()
if (count == 1) // Only support one ttf file dropped
{
UnloadSpriteFont(font);
- font = LoadSpriteFontTTF(droppedFiles[0], fontSize, 0, 0);
+ font = LoadSpriteFontEx(droppedFiles[0], fontSize, 0, 0);
ClearDroppedFiles();
}
}
diff --git a/docs/examples/web/audio/loader.html b/docs/examples/web/audio/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/audio/loader.html
+++ b/docs/examples/web/audio/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/core/loader.html b/docs/examples/web/core/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/core/loader.html
+++ b/docs/examples/web/core/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/models/loader.html b/docs/examples/web/models/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/models/loader.html
+++ b/docs/examples/web/models/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/physac/loader.html b/docs/examples/web/physac/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/physac/loader.html
+++ b/docs/examples/web/physac/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/shaders/loader.html b/docs/examples/web/shaders/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/shaders/loader.html
+++ b/docs/examples/web/shaders/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/shapes/loader.html b/docs/examples/web/shapes/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/shapes/loader.html
+++ b/docs/examples/web/shapes/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/text/loader.html b/docs/examples/web/text/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/text/loader.html
+++ b/docs/examples/web/text/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/text/text_ttf_loading.c b/docs/examples/web/text/text_ttf_loading.c
index 9dfdcac2..02097437 100644
--- a/docs/examples/web/text/text_ttf_loading.c
+++ b/docs/examples/web/text/text_ttf_loading.c
@@ -52,7 +52,7 @@ int main()
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
// TTF SpriteFont loading with custom generation parameters
- font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0);
+ font = LoadSpriteFontEx("resources/KAISG.ttf", 96, 0, 0);
// Generate mipmap levels to use trilinear filtering
// NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR
@@ -130,7 +130,7 @@ void UpdateDrawFrame(void)
if (count == 1) // Only support one ttf file dropped
{
UnloadSpriteFont(font);
- font = LoadSpriteFontTTF(droppedFiles[0], fontSize, 0, 0);
+ font = LoadSpriteFontEx(droppedFiles[0], fontSize, 0, 0);
ClearDroppedFiles();
}
}
diff --git a/docs/examples/web/textures/loader.html b/docs/examples/web/textures/loader.html
index c5e18be0..93d7260f 100644
--- a/docs/examples/web/textures/loader.html
+++ b/docs/examples/web/textures/loader.html
@@ -36,7 +36,7 @@
}
#eximage { width: 802px; height: 452px; text-align: center; }
#eximage img { margin: 0 auto; border: 1px solid; border-color: black; }
- #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; }
+ #eximage canvas { position: relative; top: 1px; left: 1px; border: 1px solid red; background: black; }
pre { width: 802px!important;}
pre code{ border: 1px solid; border-color:#b0b0b0; height:auto; }
.exdownbtn{ margin-right: 20px; width:220px; height:30px; float:left; position: relative; cursor:pointer; font-weight:bold; font-size:10px;
diff --git a/docs/examples/web/textures/resources/scarfy.png b/docs/examples/web/textures/resources/scarfy.png
index a377a712..beb5ffa0 100644
--- a/docs/examples/web/textures/resources/scarfy.png
+++ b/docs/examples/web/textures/resources/scarfy.png
Binary files differ
diff --git a/docs/examples/web/textures/textures_raw_data.c b/docs/examples/web/textures/textures_raw_data.c
index 245af2e3..f06c798b 100644
--- a/docs/examples/web/textures/textures_raw_data.c
+++ b/docs/examples/web/textures/textures_raw_data.c
@@ -111,7 +111,7 @@ void UpdateDrawFrame(void)
ClearBackground(RAYWHITE);
- DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, WHITE);
+ DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f));
DrawTexture(fudesumi, 430, -30, WHITE);
DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN);