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| author | Ray <[email protected]> | 2023-11-21 00:15:06 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-11-21 00:15:06 +0100 |
| commit | 4dae94821bc5c74af1887933ccbb719b11044879 (patch) | |
| tree | 66b30fe1a9ff58d84421576eba545965278ab1cb /examples/Makefile.Web | |
| parent | 299cd9b8305a2043c1d4934b1b1c574a204608d0 (diff) | |
| parent | 994c4f4bdf1f47f706447724b813c9304a66fb16 (diff) | |
| download | raylib-4dae94821bc5c74af1887933ccbb719b11044879.tar.gz raylib-4dae94821bc5c74af1887933ccbb719b11044879.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'examples/Makefile.Web')
| -rw-r--r-- | examples/Makefile.Web | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/examples/Makefile.Web b/examples/Makefile.Web index e8a72661..a3c2bb72 100644 --- a/examples/Makefile.Web +++ b/examples/Makefile.Web @@ -396,6 +396,7 @@ TEXTURES = \ textures/textures_gif_player \ textures/textures_image_drawing \ textures/textures_image_generation \ + textures/textures_image_kernel \ textures/textures_image_loading \ textures/textures_image_processing \ textures/textures_image_rotate \ @@ -702,6 +703,10 @@ textures/textures_image_drawing: textures/textures_image_drawing.c textures/textures_image_generation: textures/textures_image_generation.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s TOTAL_MEMORY=67108864 + +textures/textures_image_kernel: textures/textures_image_kernel.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ + --preload-file textures/resources/cat.png@resources/cat.png textures/textures_image_loading: textures/textures_image_loading.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ @@ -968,10 +973,10 @@ shaders/shaders_julia_set: shaders/shaders_julia_set.c shaders/shaders_lightmap: shaders/shaders_lightmap.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) -s FORCE_FILESYSTEM=1 \ - --preload-file shaders/resources/shaders/glsl330/lightmap.vs \ - --preload-file shaders/resources/shaders/glsl330/lightmap.fs \ - --preload-file shaders/resources/cubicmap_atlas.png \ - --preload-file shaders/resources/spark_flame.png + --preload-file shaders/resources/shaders/glsl100/lightmap.vs@resources/shaders/glsl100/lightmap.vs \ + --preload-file shaders/resources/shaders/glsl100/lightmap.fs@resources/shaders/glsl100/lightmap.fs \ + --preload-file shaders/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png \ + --preload-file shaders/resources/spark_flame.png@resources/spark_flame.png shaders/shaders_mesh_instancing: shaders/shaders_mesh_instancing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \ |
