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| author | Ray <[email protected]> | 2017-04-20 00:21:38 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-04-20 00:21:38 +0200 |
| commit | bc1bfe54d6df0b872b604870d3e55a9f9f4e19dd (patch) | |
| tree | fa1fb6c1b03008d98c342970fa095d7cc84c2252 /examples/Makefile | |
| parent | 407746193d991190fa4dead94649abb2ed27d462 (diff) | |
| parent | 35172430c6b5929e8f6781e0d92b4bc1f9fcc2a2 (diff) | |
| download | raylib-bc1bfe54d6df0b872b604870d3e55a9f9f4e19dd.tar.gz raylib-bc1bfe54d6df0b872b604870d3e55a9f9f4e19dd.zip | |
Merge pull request #262 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'examples/Makefile')
| -rw-r--r-- | examples/Makefile | 117 |
1 files changed, 58 insertions, 59 deletions
diff --git a/examples/Makefile b/examples/Makefile index ac5d2226..060789e7 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -31,6 +31,13 @@ PLATFORM ?= PLATFORM_DESKTOP # define NO to use OpenAL Soft as static library (shared by default) SHARED_OPENAL ?= YES +ifeq ($(PLATFORM),PLATFORM_WEB) + SHARED_OPENAL = NO +endif + +# define raylib directory for include and library +RAYLIB_PATH = D:\GitHub\raylib + # determine PLATFORM_OS in case PLATFORM_DESKTOP selected ifeq ($(PLATFORM),PLATFORM_DESKTOP) # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows @@ -74,7 +81,7 @@ endif # -std=gnu99 defines C language mode (GNU C from 1999 revision) # -fgnu89-inline declaring inline functions support (GCC optimized) # -Wno-missing-braces ignore invalid warning (GCC bug 53119) -# -D_DEFAULT_SOURCE use with -std=c99 on Linux to enable timespec and drflac +# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) CFLAGS = -O2 -s -Wall -std=c99 @@ -87,11 +94,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --profiling --preload-file resources - # -O2 # if used, also set --memory-init-file 0 - # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) - #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing - #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling + # -O2 # if used, also set --memory-init-file 0 + # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) + # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing + # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + # -preload-file file.res # embbed file.res resource into .data file endif ifeq ($(PLATFORM),PLATFORM_RPI) CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline @@ -101,24 +109,24 @@ endif # define raylib release directory for compiled library ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) - RAYLIB_PATH = ../release/win32/mingw32 + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 endif ifeq ($(PLATFORM_OS),LINUX) - RAYLIB_PATH = ../release/linux + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux endif ifeq ($(PLATFORM_OS),OSX) - RAYLIB_PATH = ../release/osx + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - RAYLIB_PATH = ../release/html5 + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 endif ifeq ($(PLATFORM),PLATFORM_RPI) - RAYLIB_PATH = ../release/rpi + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi endif # define any directories containing required header files -INCLUDES = -I. -I../src -I../src/external -I$(RAYLIB_PATH) +INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external ifeq ($(PLATFORM),PLATFORM_RPI) INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads @@ -127,9 +135,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # external libraries headers # GLFW3 - INCLUDES += -I../src/external/glfw3/include + INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include # OpenAL Soft - INCLUDES += -I../src/external/openal_soft/include + INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include endif ifeq ($(PLATFORM_OS),LINUX) # you may optionally create this directory and install raylib @@ -142,7 +150,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif # define library paths containing required libs -LFLAGS = -L. -L../src -L$(RAYLIB_PATH) +LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src ifeq ($(PLATFORM),PLATFORM_RPI) LFLAGS += -L/opt/vc/lib @@ -152,9 +160,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # external libraries to link with # GLFW3 - LFLAGS += -L../src/external/glfw3/lib/$(LIBPATH) + LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) # OpenAL Soft - LFLAGS += -L../src/external/openal_soft/lib/$(LIBPATH) + LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) endif endif @@ -195,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI) endif ifeq ($(PLATFORM),PLATFORM_WEB) # just adjust the correct path to libraylib.bc - LIBS = ../release/html5/libraylib.bc + LIBS = $(RAYLIB_RELEASE)/libraylib.bc endif # define additional parameters and flags for windows ifeq ($(PLATFORM_OS),WINDOWS) # resources file contains windows exe icon # -Wl,--subsystem,windows hides the console window - WINFLAGS = ../src/resources -Wl,--subsystem,windows + WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows endif ifeq ($(PLATFORM),PLATFORM_WEB) EXT = .html + WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html endif # define all object files required @@ -232,36 +241,35 @@ EXAMPLES = \ shapes/shapes_basic_shapes \ shapes/shapes_colors_palette \ shapes/shapes_logo_raylib_anim \ + shapes/shapes_lines_bezier \ textures/textures_logo_raylib \ textures/textures_image_loading \ textures/textures_rectangle \ textures/textures_srcrec_dstrec \ textures/textures_to_image \ textures/textures_raw_data \ - textures/textures_formats_loading \ - textures/textures_particles_trail_blending \ + textures/textures_particles_blending \ textures/textures_image_processing \ textures/textures_image_drawing \ text/text_sprite_fonts \ text/text_bmfont_ttf \ - text/text_rbmf_fonts \ + text/text_raylib_fonts \ text/text_format_text \ - text/text_font_select \ text/text_writing_anim \ text/text_ttf_loading \ text/text_bmfont_unordered \ + text/text_input_box \ models/models_geometric_shapes \ models/models_box_collisions \ models/models_billboard \ models/models_obj_loading \ models/models_heightmap \ models/models_cubicmap \ - models/models_ray_picking \ + models/models_mesh_picking \ shaders/shaders_model_shader \ shaders/shaders_shapes_textures \ shaders/shaders_custom_uniform \ shaders/shaders_postprocessing \ - shaders/shaders_standard_lighting \ audio/audio_sound_loading \ audio/audio_music_stream \ audio/audio_module_playing \ @@ -278,6 +286,10 @@ EXAMPLES = \ # in this case, the 'default' target entry is raylib all: examples +# generic compilation pattern +%: %.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + # compile all examples examples: $(EXAMPLES) @@ -299,11 +311,7 @@ core/core_mouse_wheel: core/core_mouse_wheel.c # compile [core] example - gamepad input core/core_input_gamepad: core/core_input_gamepad.c -ifeq ($(PLATFORM), $(filter $(PLATFORM),PLATFORM_DESKTOP PLATFORM_RPI)) $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -else - @echo core_input_gamepad: Example not supported on PLATFORM_ANDROID or PLATFORM_WEB -endif # compile [core] example - generate random values core/core_random_values: core/core_random_values.c @@ -376,6 +384,10 @@ shapes/shapes_colors_palette: shapes/shapes_colors_palette.c # compile [shapes] example - raylib logo animation shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [shapes] example - lines bezier +shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - raylib logo texture loading textures/textures_logo_raylib: textures/textures_logo_raylib.c @@ -400,13 +412,9 @@ textures/textures_to_image: textures/textures_to_image.c # compile [textures] example - texture raw data textures/textures_raw_data: textures/textures_raw_data.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) - -# compile [textures] example - texture formats loading -textures/textures_formats_loading: textures/textures_formats_loading.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) - -# compile [textures] example - texture particles trail blending -textures/textures_particles_trail_blending: textures/textures_particles_trail_blending.c + +# compile [textures] example - texture particles blending +textures/textures_particles_blending: textures/textures_particles_blending.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - texture image processing @@ -425,18 +433,14 @@ text/text_sprite_fonts: text/text_sprite_fonts.c text/text_bmfont_ttf: text/text_bmfont_ttf.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [text] example - raylib bitmap fonts (rBMF) -text/text_rbmf_fonts: text/text_rbmf_fonts.c +# compile [text] example - raylib fonts +text/text_raylib_fonts: text/text_raylib_fonts.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - text formatting text/text_format_text: text/text_format_text.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [text] example - font selection program -text/text_font_select: text/text_font_select.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) - # compile [text] example - text writing animation text/text_writing_anim: text/text_writing_anim.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) @@ -448,6 +452,10 @@ text/text_ttf_loading: text/text_ttf_loading.c # compile [text] example - text bmfont unordered text/text_bmfont_unordered: text/text_bmfont_unordered.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [text] example - text input box +text/text_input_box: text/text_input_box.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - basic geometric 3d shapes models/models_geometric_shapes: models/models_geometric_shapes.c @@ -477,8 +485,8 @@ models/models_heightmap: models/models_heightmap.c models/models_cubicmap: models/models_cubicmap.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [models] example - model ray picking -models/models_ray_picking: models/models_ray_picking.c +# compile [models] example - model mesh picking +models/models_mesh_picking: models/models_mesh_picking.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shaders] example - model shader @@ -497,10 +505,6 @@ shaders/shaders_custom_uniform: shaders/shaders_custom_uniform.c shaders/shaders_postprocessing: shaders/shaders_postprocessing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [shaders] example - standard lighting -shaders/shaders_standard_lighting: shaders/shaders_standard_lighting.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) - # compile [audio] example - sound loading and playing (WAV and OGG) audio/audio_sound_loading: audio/audio_sound_loading.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) @@ -519,23 +523,23 @@ audio/audio_raw_stream: audio/audio_raw_stream.c # compile [physac] example - physics demo physac/physics_demo: physac/physics_demo.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics friction physac/physics_friction: physac/physics_friction.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics movement physac/physics_movement: physac/physics_movement.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics restitution physac/physics_restitution: physac/physics_restitution.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics shatter physac/physics_shatter: physac/physics_shatter.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # fix dylib install path name for each executable (MAC) fix_dylib: @@ -553,7 +557,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f else - del *.o *.exe + del *.o *.exe /s endif endif endif @@ -565,8 +569,3 @@ ifeq ($(PLATFORM),PLATFORM_WEB) del *.o *.html *.js endif @echo Cleaning done - -# instead of defining every module one by one, we can define a pattern -# this pattern below will automatically compile every module defined on $(OBJS) -#%.exe : %.c -# $(CC) -o $@ $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) |
