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authorRay <[email protected]>2020-01-09 13:57:24 +0100
committerGitHub <[email protected]>2020-01-09 13:57:24 +0100
commite5c9e5e328bfb40e75fc1da5cbbb0ca6fc95df44 (patch)
treef43124e136983c9a64de9d889b1fb5882a43dc6d /examples/README.md
parenteb8512b43cc2e6a75da42b3f55a9ea482aa68973 (diff)
downloadraylib-e5c9e5e328bfb40e75fc1da5cbbb0ca6fc95df44.tar.gz
raylib-e5c9e5e328bfb40e75fc1da5cbbb0ca6fc95df44.zip
Added new categories
Diffstat (limited to 'examples/README.md')
-rw-r--r--examples/README.md28
1 files changed, 25 insertions, 3 deletions
diff --git a/examples/README.md b/examples/README.md
index f911d04d..a1c91ba4 100644
--- a/examples/README.md
+++ b/examples/README.md
@@ -98,7 +98,7 @@ Examples using raylib models functionality, including models loading/generation
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
-| 65 | [models_animation](examples/models/models_animation.c) | <img src="models/models_animation.png" alt="models_animation" width="200"> | [culacant](https://github.com/culacant) | |
+| 65 | [models_animation](examples/models/models_animation.c) | <img src="models/models_animation.png" alt="models_animation" width="200"> | [culacant](https://github.com/culacant) | ⭐️ |
| 66 | [models_billboard](examples/models/models_billboard.c) | <img src="models/models_billboard.png" alt="models_billboard" width="200"> | ray | |
| 67 | [models_box_collisions](examples/models/models_box_collisions.c) | <img src="models/models_box_collisions.png" alt="models_box_collisions" width="200"> | ray | |
| 68 | [models_cubicmap](examples/models/models_cubicmap.c) | <img src="models/models_cubicmap.png" alt="models_cubicmap" width="200"> | ray | |
@@ -123,8 +123,6 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| ## | example | image | developer | new |
|----|----------|--------|:----------:|:---:|
-| ## | example | image | contributor | recent |
-|----|-----------------------------------------------------------------------|-------------------------------------------------------------------------------------------|----------------------------------------------|--------|
| 83 | [shaders_basic_lighting](examples/shaders/shaders_basic_lighting.c) | <img src="shaders/shaders_basic_lighting.png" alt="shaders_basic_lighting" width="200"> | [Chris Camacho](https://github.com/codifies) | ⭐️ |
| 84 | [shaders_model_shader](examples/shaders/shaders_model_shader.c) | <img src="shaders/shaders_model_shader.png" alt="shaders_model_shader" width="200"> | ray | |
| 85 | [shaders_shapes_textures](examples/shaders/shaders_shapes_textures.c) | <img src="shaders/shaders_shapes_textures.png" alt="shaders_shapes_textures" width="200"> | ray | |
@@ -138,3 +136,27 @@ Examples using raylib shaders functionality, including shaders loading, paramete
| 93 | [shaders_eratosthenes](examples/shaders/shaders_eratosthenes.c) | <img src="shaders/shaders_eratosthenes.png" alt="shaders_eratosthenes" width="200"> | [ProfJski](https://github.com/ProfJski) | ⭐️ |
| 94 | [shaders_fog](examples/shaders/shaders_fog.c) | <img src="shaders/shaders_fog.png" alt="shaders_fog" width="200"> | [Chris Camacho](https://github.com/codifies) | ⭐️ |
| 95 | [shaders_simple_mask](examples/shaders/shaders_simple_mask.c) | <img src="shaders/shaders_simple_mask.png" alt="shaders_simple_mask" width="200"> | [Chris Camacho](https://github.com/codifies) | ⭐️ |
+
+### category: audio
+
+Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib [raudio](../src/raudio.c) module. Note this module can be used standalone independently of raylib, check [raudio_standalone](examples/others/raudio_standalone.c) example.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| 96 | [audio_module_playing](examples/audio/audio_module_playing.c) | <img src="audio/audio_module_playing.png" alt="audio_module_playing" width="200"> | ray | |
+| 97 | [audio_music_stream](examples/audio/audio_music_stream.c) | <img src="audio/audio_music_stream.png" alt="audio_music_stream" width="200"> | ray | |
+| 98 | [audio_raw_stream](examples/audio/audio_raw_stream.c) | <img src="audio/audio_raw_stream.png" alt="audio_raw_stream" width="200"> | ray | |
+| 99 | [audio_sound_loading](examples/audio/audio_sound_loading.c) | <img src="audio/audio_sound_loading.png" alt="audio_sound_loading" width="200"> | ray | |
+| 100 | [audio_multichannel_sound](examples/audio/audio_multichannel_sound.c) | <img src="audio/audio_multichannel_sound.png" alt="audio_multichannel_sound" width="200"> | [Chris Camacho](https://github.com/codifies) | ⭐️ |
+
+### category: physics
+
+Examples showing physics functionality with raylib. This functionality is provided by [physac](https://github.com/victorfisac/Physac) library, included with raylib [sources](../src/physac.h). Note this library is not linked with raylib by default, it should be manually included in user code.
+
+| ## | example | image | developer | new |
+|----|----------|--------|:----------:|:---:|
+| 101 | [physics_demo](examples/physics/physics_demo.c) | <img src="physics/physics_demo.png" alt="physics_demo" width="200"> | [Victor Fisac](https://github.com/victorfisac) | |
+| 102 | [physics_friction](examples/physics/physics_friction.c) | <img src="physics/physics_friction.png" alt="physics_friction" width="200"> | [Victor Fisac](https://github.com/victorfisac) | |
+| 103 | [physics_movement](examples/physics/physics_movement.c) | <img src="physics/physics_movement.png" alt="physics_movement" width="200"> | [Victor Fisac](https://github.com/victorfisac) | |
+| 104 | [physics_restitution](examples/physics/physics_restitution.c) | <img src="physics/physics_restitution.png" alt="physics_restitution" width="200"> | [Victor Fisac](https://github.com/victorfisac) | |
+| 105 | [physics_shatter](examples/physics/physics_shatter.c) | <img src="physics/physics_shatter.png" alt="physics_shatter" width="200"> | [Victor Fisac](https://github.com/victorfisac) | |