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| author | Dor Shapira <[email protected]> | 2022-11-08 22:47:05 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2022-11-08 21:47:05 +0100 |
| commit | 773c0d78d85ea3564b8bca1de97a89d9066f5b47 (patch) | |
| tree | 2c4eb68d0f1221a80b3828e3b81ee65fd9a800bc /examples/audio | |
| parent | ca6f58eed1dfb74d93fb5ffe222cee61c20dde80 (diff) | |
| download | raylib-773c0d78d85ea3564b8bca1de97a89d9066f5b47.tar.gz raylib-773c0d78d85ea3564b8bca1de97a89d9066f5b47.zip | |
removing typo (#2790)
Diffstat (limited to 'examples/audio')
| -rw-r--r-- | examples/audio/audio_music_stream.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/audio/audio_music_stream.c b/examples/audio/audio_music_stream.c index 44b1faf0..f4819eb1 100644 --- a/examples/audio/audio_music_stream.c +++ b/examples/audio/audio_music_stream.c @@ -34,7 +34,7 @@ int main(void) float timePlayed = 0.0f; // Time played normalized [0.0f..1.0f] bool pause = false; // Music playing paused - SetTargetFPS(30); // Set our game to run at 60 frames-per-second + SetTargetFPS(30); // Set our game to run at 30 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -95,4 +95,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -}
\ No newline at end of file +} |
