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authorraysan5 <[email protected]>2017-08-24 23:57:34 +0200
committerraysan5 <[email protected]>2017-08-24 23:57:34 +0200
commit74fd671763cd5f59989d40234e64a1de234ca3fc (patch)
tree2604c9e1465061f7ec8b343137ce4e5723c89fe2 /examples/core/core_3d_picking.c
parentb0adac96b75a9e58b313e1684fc57798457bc0fc (diff)
downloadraylib-74fd671763cd5f59989d40234e64a1de234ca3fc.tar.gz
raylib-74fd671763cd5f59989d40234e64a1de234ca3fc.zip
Remove old comment...
Diffstat (limited to 'examples/core/core_3d_picking.c')
-rw-r--r--examples/core/core_3d_picking.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/examples/core/core_3d_picking.c b/examples/core/core_3d_picking.c
index bd5c3347..7658b393 100644
--- a/examples/core/core_3d_picking.c
+++ b/examples/core/core_3d_picking.c
@@ -48,7 +48,6 @@ int main()
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
- // NOTE: This function is NOT WORKING properly!
ray = GetMouseRay(GetMousePosition(), camera);
// Check collision between ray and box