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| author | Ray <[email protected]> | 2017-04-04 01:54:49 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-04-04 01:54:49 +0200 |
| commit | dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8 (patch) | |
| tree | 724f11991d301fc8bfd01ccd13321f66d8969329 /examples/core/core_basic_window.c | |
| parent | 5a230659ef39c6eb3bdb5412ca6e1bfc9eeda98e (diff) | |
| download | raylib-dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8.tar.gz raylib-dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8.zip | |
Reorganize examples folder
Diffstat (limited to 'examples/core/core_basic_window.c')
| -rw-r--r-- | examples/core/core_basic_window.c | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/examples/core/core_basic_window.c b/examples/core/core_basic_window.c new file mode 100644 index 00000000..fb83400a --- /dev/null +++ b/examples/core/core_basic_window.c @@ -0,0 +1,62 @@ +/******************************************************************************************* +* +* raylib [core] example - Basic window +* +* Welcome to raylib! +* +* To test examples, just press F6 and execute raylib_compile_execute script +* Note that compiled executable is placed in the same folder as .c file +* +* You can find all basic examples on C:\raylib\raylib\examples folder or +* raylib official webpage: www.raylib.com +* +* Enjoy using raylib. :) +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2014 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); + + SetTargetFPS(60); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +}
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