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authorRay <[email protected]>2017-04-20 00:21:38 +0200
committerGitHub <[email protected]>2017-04-20 00:21:38 +0200
commitbc1bfe54d6df0b872b604870d3e55a9f9f4e19dd (patch)
treefa1fb6c1b03008d98c342970fa095d7cc84c2252 /examples/core/core_input_gamepad.c
parent407746193d991190fa4dead94649abb2ed27d462 (diff)
parent35172430c6b5929e8f6781e0d92b4bc1f9fcc2a2 (diff)
downloadraylib-bc1bfe54d6df0b872b604870d3e55a9f9f4e19dd.tar.gz
raylib-bc1bfe54d6df0b872b604870d3e55a9f9f4e19dd.zip
Merge pull request #262 from raysan5/develop
Integrate develop branch
Diffstat (limited to 'examples/core/core_input_gamepad.c')
-rw-r--r--examples/core/core_input_gamepad.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c
index f98885e3..64520a47 100644
--- a/examples/core/core_input_gamepad.c
+++ b/examples/core/core_input_gamepad.c
@@ -4,8 +4,8 @@
*
* NOTE: This example requires a Gamepad connected to the system
* raylib is configured to work with the following gamepads:
-* Xbox 360 Controller (Xbox 360, Xbox One)
-* PLAYSTATION(R)3 Controller
+* - Xbox 360 Controller (Xbox 360, Xbox One)
+* - PLAYSTATION(R)3 Controller
* Check raylib.h for buttons configuration
*
* This example has been created using raylib 1.6 (www.raylib.com)