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| author | Ray <[email protected]> | 2019-05-20 16:36:42 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2019-05-20 16:36:42 +0200 |
| commit | b525039e0ab8bcaa2fd6bde34c72a6405f88ae49 (patch) | |
| tree | 08f1c79bfe693643564ed78202c9474b7eb83a79 /examples/core/core_input_mouse.c | |
| parent | a43a7980a30a52462956b23f2473e8ef8f38d1fb (diff) | |
| download | raylib-b525039e0ab8bcaa2fd6bde34c72a6405f88ae49.tar.gz raylib-b525039e0ab8bcaa2fd6bde34c72a6405f88ae49.zip | |
Review ALL examples
Diffstat (limited to 'examples/core/core_input_mouse.c')
| -rw-r--r-- | examples/core/core_input_mouse.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/core/core_input_mouse.c b/examples/core/core_input_mouse.c index 24d2dfcd..ad205aed 100644 --- a/examples/core/core_input_mouse.c +++ b/examples/core/core_input_mouse.c @@ -11,19 +11,19 @@ #include "raylib.h" -int main() +int main(void) { // Initialization //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; + const int screenWidth = 800; + const int screenHeight = 450; InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); Vector2 ballPosition = { -100.0f, -100.0f }; Color ballColor = DARKBLUE; - - SetTargetFPS(60); + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //--------------------------------------------------------------------------------------- // Main game loop @@ -32,7 +32,7 @@ int main() // Update //---------------------------------------------------------------------------------- ballPosition = GetMousePosition(); - + if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; |
