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authorMickaël Malécot <[email protected]>2020-05-09 12:39:41 +0200
committerGitHub <[email protected]>2020-05-09 12:39:41 +0200
commit0bd64b7975722382773a5928e80dfe64da30b335 (patch)
treeeffbd2770b71df8f5d009c449a5ab454f7172ba7 /examples/core
parent7efed56b664d3caf8af01ae017fb3585123997f6 (diff)
downloadraylib-0bd64b7975722382773a5928e80dfe64da30b335.tar.gz
raylib-0bd64b7975722382773a5928e80dfe64da30b335.zip
Gamepad axis bug fixes and improvement (#1228)
* Fix gamepad axis count * Fix Xbox axis drawing * Ignore low axis values * Revert "Fix gamepad axis count" This reverts commit f08ae4bf * Fix GamepadAxis API * Fix conflict with master * Revert Gamepad MAX definitions * Revert MAX_GAMEPAD_AXIS update
Diffstat (limited to 'examples/core')
-rw-r--r--examples/core/core_input_gamepad.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/core/core_input_gamepad.c b/examples/core/core_input_gamepad.c
index 51646aab..ab4b731a 100644
--- a/examples/core/core_input_gamepad.c
+++ b/examples/core/core_input_gamepad.c
@@ -92,13 +92,13 @@ int main(void)
DrawCircle(259, 152, 39, BLACK);
DrawCircle(259, 152, 34, LIGHTGRAY);
DrawCircle(259 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_X)*20),
- 152 - (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_Y)*20), 25, BLACK);
+ 152 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_LEFT_Y)*20), 25, BLACK);
// Draw axis: right joystick
DrawCircle(461, 237, 38, BLACK);
DrawCircle(461, 237, 33, LIGHTGRAY);
DrawCircle(461 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_X)*20),
- 237 - (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_Y)*20), 25, BLACK);
+ 237 + (GetGamepadAxisMovement(GAMEPAD_PLAYER1, GAMEPAD_AXIS_RIGHT_Y)*20), 25, BLACK);
// Draw axis: left-right triggers
DrawRectangle(170, 30, 15, 70, GRAY);