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| author | Ray <[email protected]> | 2023-11-01 15:28:18 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2023-11-01 15:28:18 +0100 |
| commit | 64d64cc18114c02ecb068b20b6c4820df6182415 (patch) | |
| tree | e95a1f4d95d5b3a09492ec54c2566047a588c275 /examples/core | |
| parent | ba21b8d2744b39dadc6b17b9091a30cc5e00f0b8 (diff) | |
| download | raylib-64d64cc18114c02ecb068b20b6c4820df6182415.tar.gz raylib-64d64cc18114c02ecb068b20b6c4820df6182415.zip | |
REVIEWED: Potential code issues reported by CodeQL #3476
Diffstat (limited to 'examples/core')
| -rw-r--r-- | examples/core/core_automation_events.c | 6 | ||||
| -rw-r--r-- | examples/core/core_loading_thread.c | 2 | ||||
| -rw-r--r-- | examples/core/core_random_values.c | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/examples/core/core_automation_events.c b/examples/core/core_automation_events.c index 27711b39..0739a6e7 100644 --- a/examples/core/core_automation_events.c +++ b/examples/core/core_automation_events.c @@ -75,9 +75,9 @@ int main(void) bool eventRecording = false; bool eventPlaying = false; - int frameCounter = 0; - int playFrameCounter = 0; - int currentPlayFrame = 0; + unsigned int frameCounter = 0; + unsigned int playFrameCounter = 0; + unsigned int currentPlayFrame = 0; SetTargetFPS(60); //-------------------------------------------------------------------------------------- diff --git a/examples/core/core_loading_thread.c b/examples/core/core_loading_thread.c index 0538dcee..8451ff03 100644 --- a/examples/core/core_loading_thread.c +++ b/examples/core/core_loading_thread.c @@ -41,7 +41,7 @@ int main(void) InitWindow(screenWidth, screenHeight, "raylib [core] example - loading thread"); - pthread_t threadId; // Loading data thread id + pthread_t threadId = { 0 }; // Loading data thread id enum { STATE_WAITING, STATE_LOADING, STATE_FINISHED } state = STATE_WAITING; int framesCounter = 0; diff --git a/examples/core/core_random_values.c b/examples/core/core_random_values.c index c2225bca..bec1de27 100644 --- a/examples/core/core_random_values.c +++ b/examples/core/core_random_values.c @@ -29,7 +29,7 @@ int main(void) int randValue = GetRandomValue(-8, 5); // Get a random integer number between -8 and 5 (both included) - int framesCounter = 0; // Variable used to count frames + unsigned int framesCounter = 0; // Variable used to count frames SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- |
