diff options
| author | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
| commit | 9261c3b8dc03d093bff5246a18ad9310ae8eaeb3 (patch) | |
| tree | af87165723ac563ee1a7e1c605c7a4df821d74ea /examples/core_3d_camera_free.lua | |
| parent | e8630c78d069a1cba50b1a78108663ebc19e5b9b (diff) | |
| parent | b734802743f2089c8d649b27aea48ab71fa653b3 (diff) | |
| download | raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.tar.gz raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'examples/core_3d_camera_free.lua')
| -rw-r--r-- | examples/core_3d_camera_free.lua | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/examples/core_3d_camera_free.lua b/examples/core_3d_camera_free.lua deleted file mode 100644 index 244aad6b..00000000 --- a/examples/core_3d_camera_free.lua +++ /dev/null @@ -1,75 +0,0 @@ -------------------------------------------------------------------------------------------- --- --- raylib [core] example - Initialize 3d camera free --- --- This example has been created using raylib 1.6 (www.raylib.com) --- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) --- --- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) --- --------------------------------------------------------------------------------------------- - --- Initialization ----------------------------------------------------------------------------------------- -local screenWidth = 800 -local screenHeight = 450 - -InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera free") - --- Define the camera to look into our 3d world -local camera = {} -camera.position = Vector3(0.0, 10.0, 10.0) -- Camera position -camera.target = Vector3(0.0, 0.0, 0.0) -- Camera looking at point -camera.up = Vector3(0.0, 1.0, 0.0) -- Camera up vector (rotation towards target) -camera.fovy = 45.0 -- Camera field-of-view Y - -local cubePosition = Vector3(0.0, 0.0, 0.0) - -SetCameraMode(CameraMode.FREE) -- Set a free camera mode -SetCameraPosition(camera.position) -- Set internal camera position to match our camera position -SetCameraTarget(camera.target) -- Set internal camera target to match our camera target -SetCameraFovy(camera.fovy) -- Set internal camera field-of-view Y - -SetTargetFPS(60) -- Set our game to run at 60 frames-per-second -------------------------------------------------------------------------------------------- - --- Main game loop -while not WindowShouldClose() do -- Detect window close button or ESC key - -- Update - --------------------------------------------------------------------------------------- - camera = UpdateCamera(camera) -- Update internal camera and our camera - --------------------------------------------------------------------------------------- - - -- Draw - --------------------------------------------------------------------------------------- - BeginDrawing() - - ClearBackground(RAYWHITE) - - Begin3dMode(camera) - - DrawCube(cubePosition, 2.0, 2.0, 2.0, RED) - DrawCubeWires(cubePosition, 2.0, 2.0, 2.0, MAROON) - - DrawGrid(10, 1.0) - - End3dMode() - - DrawRectangle( 10, 10, 320, 133, Fade(SKYBLUE, 0.5)) - DrawRectangleLines( 10, 10, 320, 133, BLUE) - - DrawText("Free camera default controls:", 20, 20, 10, BLACK) - DrawText("- Mouse Wheel to Zoom in-out", 40, 40, 10, DARKGRAY) - DrawText("- Mouse Wheel Pressed to Pan", 40, 60, 10, DARKGRAY) - DrawText("- Alt + Mouse Wheel Pressed to Rotate", 40, 80, 10, DARKGRAY) - DrawText("- Alt + Ctrl + Mouse Wheel Pressed for Smooth Zoom", 40, 100, 10, DARKGRAY) - DrawText("- Z to zoom to (0, 0, 0)", 40, 120, 10, DARKGRAY) - - EndDrawing() - --------------------------------------------------------------------------------------- -end - --- De-Initialization -------------------------------------------------------------------------------------------- -CloseWindow() -- Close window and OpenGL context --------------------------------------------------------------------------------------------
\ No newline at end of file |
