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authorvictorfisac <[email protected]>2016-02-26 14:32:30 +0100
committervictorfisac <[email protected]>2016-02-26 14:32:30 +0100
commitce56fcb1eda06385b88c1a906f0968d742ff8130 (patch)
tree4c82fa8ce61db1ae4af3ab1e174dd8c7d5918919 /examples/core_input_gamepad.c
parentf582ab06add085594f2579ee6e7d625212abd204 (diff)
parent75a73d94171051037fcf670852877977d9251520 (diff)
downloadraylib-ce56fcb1eda06385b88c1a906f0968d742ff8130.tar.gz
raylib-ce56fcb1eda06385b88c1a906f0968d742ff8130.zip
Merge remote-tracking branch 'refs/remotes/raysan5/master'
Diffstat (limited to 'examples/core_input_gamepad.c')
-rw-r--r--examples/core_input_gamepad.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/core_input_gamepad.c b/examples/core_input_gamepad.c
index 64be4cd8..1de2d424 100644
--- a/examples/core_input_gamepad.c
+++ b/examples/core_input_gamepad.c
@@ -23,8 +23,8 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [core] example - gamepad input");
- Vector2 ballPosition = { screenWidth/2, screenHeight/2 };
- Vector2 gamepadMovement = { 0, 0 };
+ Vector2 ballPosition = { (float)screenWidth/2, (float)screenHeight/2 };
+ Vector2 gamepadMovement = { 0.0f, 0.0f };
SetTargetFPS(60); // Set target frames-per-second
//--------------------------------------------------------------------------------------
@@ -43,8 +43,8 @@ int main()
if (IsGamepadButtonPressed(GAMEPAD_PLAYER1, GAMEPAD_BUTTON_A))
{
- ballPosition.x = screenWidth/2;
- ballPosition.y = screenHeight/2;
+ ballPosition.x = (float)screenWidth/2;
+ ballPosition.y = (float)screenHeight/2;
}
}
//----------------------------------------------------------------------------------