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| author | Ray <[email protected]> | 2017-04-04 01:54:49 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2017-04-04 01:54:49 +0200 |
| commit | dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8 (patch) | |
| tree | 724f11991d301fc8bfd01ccd13321f66d8969329 /examples/core_input_mouse.c | |
| parent | 5a230659ef39c6eb3bdb5412ca6e1bfc9eeda98e (diff) | |
| download | raylib-dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8.tar.gz raylib-dd4dd0e87d7d215a21b8fc129cbe1adc4b96afe8.zip | |
Reorganize examples folder
Diffstat (limited to 'examples/core_input_mouse.c')
| -rw-r--r-- | examples/core_input_mouse.c | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/examples/core_input_mouse.c b/examples/core_input_mouse.c deleted file mode 100644 index 24d2dfcd..00000000 --- a/examples/core_input_mouse.c +++ /dev/null @@ -1,61 +0,0 @@ -/******************************************************************************************* -* -* raylib [core] example - Mouse input -* -* This example has been created using raylib 1.0 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014 Ramon Santamaria (@raysan5) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input"); - - Vector2 ballPosition = { -100.0f, -100.0f }; - Color ballColor = DARKBLUE; - - SetTargetFPS(60); - //--------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - ballPosition = GetMousePosition(); - - if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON; - else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME; - else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE; - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - DrawCircleV(ballPosition, 40, ballColor); - - DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -}
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