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| author | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
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| committer | victorfisac <[email protected]> | 2017-03-06 09:40:04 +0100 |
| commit | 9261c3b8dc03d093bff5246a18ad9310ae8eaeb3 (patch) | |
| tree | af87165723ac563ee1a7e1c605c7a4df821d74ea /examples/core_input_mouse.lua | |
| parent | e8630c78d069a1cba50b1a78108663ebc19e5b9b (diff) | |
| parent | b734802743f2089c8d649b27aea48ab71fa653b3 (diff) | |
| download | raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.tar.gz raylib-9261c3b8dc03d093bff5246a18ad9310ae8eaeb3.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'examples/core_input_mouse.lua')
| -rw-r--r-- | examples/core_input_mouse.lua | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/examples/core_input_mouse.lua b/examples/core_input_mouse.lua deleted file mode 100644 index 35ca8e73..00000000 --- a/examples/core_input_mouse.lua +++ /dev/null @@ -1,54 +0,0 @@ -------------------------------------------------------------------------------------------- --- --- raylib [core] example - Mouse input --- --- This example has been created using raylib 1.6 (www.raylib.com) --- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) --- --- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) --- -------------------------------------------------------------------------------------------- - --- Initialization -------------------------------------------------------------------------------------------- -local screenWidth = 800 -local screenHeight = 450 - -InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input") - -local ballPosition = Vector2(-100.0, -100.0) -local ballColor = DARKBLUE - -SetTargetFPS(60) -- Set target frames-per-second ------------------------------------------------------------------------------------------ - --- Main game loop -while not WindowShouldClose() do -- Detect window close button or ESC key - -- Update - ------------------------------------------------------------------------------------ - ballPosition = GetMousePosition() - - if (IsMouseButtonPressed(MOUSE.LEFT_BUTTON)) then ballColor = MAROON - elseif (IsMouseButtonPressed(MOUSE.MIDDLE_BUTTON)) then ballColor = LIME - elseif (IsMouseButtonPressed(MOUSE.RIGHT_BUTTON)) then ballColor = DARKBLUE - end - ------------------------------------------------------------------------------------ - - -- Draw - ------------------------------------------------------------------------------------ - BeginDrawing() - - ClearBackground(RAYWHITE) - - DrawCircleV(ballPosition, 40, ballColor) - - DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY) - - EndDrawing() - ------------------------------------------------------------------------------------ -end - --- De-Initialization ----------------------------------------------------------------------------------------- -CloseWindow() -- Close window and OpenGL context -----------------------------------------------------------------------------------------
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