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| author | Ray <[email protected]> | 2016-10-16 18:24:13 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2016-10-16 18:24:13 +0200 |
| commit | a9315fc422a3a036891f50f0c2be5059c3db8b31 (patch) | |
| tree | 9f5213dac656079e2163bc5d091200dc837672b8 /examples/core_mouse_wheel.lua | |
| parent | 53056f3e7e84e18b8ebfc4a2ab2f7f1fbe7ae36c (diff) | |
| parent | 1c05017548ea21dd1a44c31e9fc80b8700891f11 (diff) | |
| download | raylib-a9315fc422a3a036891f50f0c2be5059c3db8b31.tar.gz raylib-a9315fc422a3a036891f50f0c2be5059c3db8b31.zip | |
Merge pull request #189 from raysan5/develop
Develop branch integration
Diffstat (limited to 'examples/core_mouse_wheel.lua')
| -rw-r--r-- | examples/core_mouse_wheel.lua | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/examples/core_mouse_wheel.lua b/examples/core_mouse_wheel.lua new file mode 100644 index 00000000..92e0a160 --- /dev/null +++ b/examples/core_mouse_wheel.lua @@ -0,0 +1,50 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [core] examples - Mouse wheel +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse wheel") + +local boxPositionY = screenHeight/2 - 40 +local scrollSpeed = 4 -- Scrolling speed in pixels + +SetTargetFPS(60) -- Set target frames-per-second +---------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + ------------------------------------------------------------------------------------ + boxPositionY = boxPositionY - (GetMouseWheelMove()*scrollSpeed) + ------------------------------------------------------------------------------------ + + -- Draw + ------------------------------------------------------------------------------------ + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawRectangle(screenWidth/2 - 40, boxPositionY, 80, 80, MAROON) + + DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, GRAY) + DrawText(string.format("Box position Y: %03i", boxPositionY), 10, 40, 20, LIGHTGRAY) + + EndDrawing() + ------------------------------------------------------------------------------------ +end + +-- De-Initialization +---------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +----------------------------------------------------------------------------------------
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