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| author | raysan5 <[email protected]> | 2021-10-14 15:38:50 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-10-14 15:38:50 +0200 |
| commit | 2a6bd973bdfe92e9f8506feb766d3351c0802d94 (patch) | |
| tree | b8962df8c21add37c4b2cc8c91d323ec54b2538c /examples/models/models_loading_vox.c | |
| parent | d7266ea8f31bc46df92989fc307ba2da9ed64a9e (diff) | |
| download | raylib-2a6bd973bdfe92e9f8506feb766d3351c0802d94.tar.gz raylib-2a6bd973bdfe92e9f8506feb766d3351c0802d94.zip | |
Review some comments
Diffstat (limited to 'examples/models/models_loading_vox.c')
| -rw-r--r-- | examples/models/models_loading_vox.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/examples/models/models_loading_vox.c b/examples/models/models_loading_vox.c index 23d27f12..c693861e 100644 --- a/examples/models/models_loading_vox.c +++ b/examples/models/models_loading_vox.c @@ -1,13 +1,13 @@ /******************************************************************************************* * -* raylib [models] example - magicavoxel loader and viewer +* raylib [models] example - Load models vox (MagicaVoxel) * -* This example has been created using raylib 3.8 (www.raylib.com) +* This example has been created using raylib 4.0 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Example contributed by Johann Nadalutti (@procfxgen) +* Example contributed by Johann Nadalutti (@procfxgen) and reviewed by Ramon Santamaria (@raysan5) * -* Copyright (c) 2021 Johann Nadalutti (@procfxgen) +* Copyright (c) 2021 Johann Nadalutti (@procfxgen) and Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -15,7 +15,7 @@ #include "raymath.h" // Required for: MatrixTranslate() -#define NUM_VOX_FILES 3 +#define MAX_VOX_FILES 3 int main(void) { @@ -41,9 +41,9 @@ int main(void) camera.projection = CAMERA_PERSPECTIVE; // Camera mode type // Load MagicaVoxel files - Model models[NUM_VOX_FILES] = { 0 }; + Model models[MAX_VOX_FILES] = { 0 }; - for (int i = 0; i < NUM_VOX_FILES; i++) + for (int i = 0; i < MAX_VOX_FILES; i++) { // Load VOX file and measure time double t0 = GetTime()*1000.0; @@ -77,18 +77,18 @@ int main(void) UpdateCamera(&camera); // Update our camera to orbit // Cycle between models on mouse click - if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) currentModel = (currentModel + 1)%NUM_VOX_FILES; + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) currentModel = (currentModel + 1)%MAX_VOX_FILES; // Cycle between models on key pressed if (IsKeyPressed(KEY_RIGHT)) { currentModel++; - if (currentModel >= NUM_VOX_FILES) currentModel = 0; + if (currentModel >= MAX_VOX_FILES) currentModel = 0; } else if (IsKeyPressed(KEY_LEFT)) { currentModel--; - if (currentModel < 0) currentModel = NUM_VOX_FILES - 1; + if (currentModel < 0) currentModel = MAX_VOX_FILES - 1; } //---------------------------------------------------------------------------------- @@ -119,7 +119,7 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- // Unload models data (GPU VRAM) - for (int i = 0; i < NUM_VOX_FILES; i++) UnloadModel(models[i]); + for (int i = 0; i < MAX_VOX_FILES; i++) UnloadModel(models[i]); CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
