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| author | raysan5 <[email protected]> | 2019-08-26 21:19:04 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2019-08-26 21:19:04 +0200 |
| commit | 37a6f120377e28d5499f130ff346848a3983bee8 (patch) | |
| tree | e2b01adb9de0326c34c7776a5c742d1c3725c8dd /examples/models/models_mesh_generation.c | |
| parent | addbd88833ffc9a2bd1fe33a83e683245324abd0 (diff) | |
| download | raylib-37a6f120377e28d5499f130ff346848a3983bee8.tar.gz raylib-37a6f120377e28d5499f130ff346848a3983bee8.zip | |
Unload model shaders and textures
They are not automatically unloaded when unloading the model!
Diffstat (limited to 'examples/models/models_mesh_generation.c')
| -rw-r--r-- | examples/models/models_mesh_generation.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/examples/models/models_mesh_generation.c b/examples/models/models_mesh_generation.c index 6c0ae653..eaecb271 100644 --- a/examples/models/models_mesh_generation.c +++ b/examples/models/models_mesh_generation.c @@ -115,11 +115,12 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- + UnloadTexture(texture); // Unload texture // Unload models data (GPU VRAM) for (int i = 0; i < NUM_MODELS; i++) UnloadModel(models[i]); - CloseWindow(); // Close window and OpenGL context + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; |
