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| author | victorfisac <[email protected]> | 2017-08-27 12:48:51 +0200 |
|---|---|---|
| committer | victorfisac <[email protected]> | 2017-08-27 12:48:51 +0200 |
| commit | 353912b2153b848b270ac15ba97a156b7d336d84 (patch) | |
| tree | 63fdca2144cd13f6a537e76d6a3f8712ae106ead /examples/models/models_obj_loading.c | |
| parent | eb7b5e59bbaec0f556c4fde21cd0bf20819a8108 (diff) | |
| parent | c074783861994fb9f3bcc618b776a41dc57b50d0 (diff) | |
| download | raylib-353912b2153b848b270ac15ba97a156b7d336d84.tar.gz raylib-353912b2153b848b270ac15ba97a156b7d336d84.zip | |
Merge branch 'master' of https://github.com/raysan5/raylib
Diffstat (limited to 'examples/models/models_obj_loading.c')
| -rw-r--r-- | examples/models/models_obj_loading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_obj_loading.c b/examples/models/models_obj_loading.c index 50d42d2e..70f92168 100644 --- a/examples/models/models_obj_loading.c +++ b/examples/models/models_obj_loading.c @@ -25,7 +25,7 @@ int main() Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture - dwarf.material.texDiffuse = texture; // Set dwarf model diffuse texture + dwarf.material.maps[MAP_DIFFUSE].texture = texture; // Set map diffuse texture Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position SetTargetFPS(60); // Set our game to run at 60 frames-per-second |
