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authorRay <[email protected]>2021-04-22 18:55:24 +0200
committerRay <[email protected]>2021-04-22 18:55:24 +0200
commitdcf52c132fb0ca28f37dae9d957155e2541df812 (patch)
treeb6c263e59daba00fc33badd0a45fa6756d5df14c /examples/models/models_rlgl_solar_system.c
parentf92ee46d86b5a0cfb05c10b0c31fb966a4784b44 (diff)
downloadraylib-dcf52c132fb0ca28f37dae9d957155e2541df812.tar.gz
raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.zip
Remove trail spaces
Diffstat (limited to 'examples/models/models_rlgl_solar_system.c')
-rw-r--r--examples/models/models_rlgl_solar_system.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_rlgl_solar_system.c b/examples/models/models_rlgl_solar_system.c
index 7eda6c76..97d69245 100644
--- a/examples/models/models_rlgl_solar_system.c
+++ b/examples/models/models_rlgl_solar_system.c
@@ -135,7 +135,7 @@ void DrawSphereBasic(Color color)
{
int rings = 16;
int slices = 16;
-
+
// Make sure there is enough space in the internal render batch
// buffer to store all required vertex, batch is reseted if required
rlCheckRenderBatchLimit((rings + 2)*slices*6);