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| author | Ray <[email protected]> | 2021-04-22 18:55:24 +0200 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-04-22 18:55:24 +0200 |
| commit | dcf52c132fb0ca28f37dae9d957155e2541df812 (patch) | |
| tree | b6c263e59daba00fc33badd0a45fa6756d5df14c /examples/models/models_rlgl_solar_system.c | |
| parent | f92ee46d86b5a0cfb05c10b0c31fb966a4784b44 (diff) | |
| download | raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.tar.gz raylib-dcf52c132fb0ca28f37dae9d957155e2541df812.zip | |
Remove trail spaces
Diffstat (limited to 'examples/models/models_rlgl_solar_system.c')
| -rw-r--r-- | examples/models/models_rlgl_solar_system.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_rlgl_solar_system.c b/examples/models/models_rlgl_solar_system.c index 7eda6c76..97d69245 100644 --- a/examples/models/models_rlgl_solar_system.c +++ b/examples/models/models_rlgl_solar_system.c @@ -135,7 +135,7 @@ void DrawSphereBasic(Color color) { int rings = 16; int slices = 16; - + // Make sure there is enough space in the internal render batch // buffer to store all required vertex, batch is reseted if required rlCheckRenderBatchLimit((rings + 2)*slices*6); |
