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| author | raysan5 <[email protected]> | 2018-12-25 15:19:25 +0100 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2018-12-25 15:19:25 +0100 |
| commit | 7b8965eb38adcbc325533acc831e3331c3efba9c (patch) | |
| tree | ce24594cd5cd5f50fc7ff7144c0c001c1d9effb1 /examples/models/models_skybox.c | |
| parent | 35a6e9a07476c06e239b2cf1879bdb97fdc04b09 (diff) | |
| download | raylib-7b8965eb38adcbc325533acc831e3331c3efba9c.tar.gz raylib-7b8965eb38adcbc325533acc831e3331c3efba9c.zip | |
Support float texture data on OpenGL ES 2.0
Diffstat (limited to 'examples/models/models_skybox.c')
| -rw-r--r-- | examples/models/models_skybox.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_skybox.c b/examples/models/models_skybox.c index 6f6002b8..a6b233e3 100644 --- a/examples/models/models_skybox.c +++ b/examples/models/models_skybox.c @@ -21,7 +21,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [models] example - skybox loading and drawing"); // Define the camera to look into our 3d world - Camera camera = {{ 1.0f, 1.0f, 1.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f, 0 }; + Camera camera = {{ 1.0f, 1.0f, 1.0f }, { 4.0f, 1.0f, 4.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f, 0 }; // Load skybox model Mesh cube = GenMeshCube(1.0f, 1.0f, 1.0f); |
