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| author | raysan5 <[email protected]> | 2021-10-19 14:58:04 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2021-10-19 14:58:04 +0200 |
| commit | 2e151408bb54204b07985da41c260665a7f9376b (patch) | |
| tree | b9320791dfd5db5187521ebcbae548a3c2932480 /examples/models/models_yaw_pitch_roll.c | |
| parent | fec0ce34c5da82fcd36446abddd235e36bc0f5be (diff) | |
| download | raylib-2e151408bb54204b07985da41c260665a7f9376b.tar.gz raylib-2e151408bb54204b07985da41c260665a7f9376b.zip | |
REVIEWED: models_yaw_pitch_roll
Diffstat (limited to 'examples/models/models_yaw_pitch_roll.c')
| -rw-r--r-- | examples/models/models_yaw_pitch_roll.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/models/models_yaw_pitch_roll.c b/examples/models/models_yaw_pitch_roll.c index 19d5edc7..d9d4b9c7 100644 --- a/examples/models/models_yaw_pitch_roll.c +++ b/examples/models/models_yaw_pitch_roll.c @@ -32,9 +32,9 @@ int main(void) camera.fovy = 30.0f; // Camera field-of-view Y camera.projection = CAMERA_PERSPECTIVE; // Camera type - // Model loading - // NOTE: Diffuse map loaded automatically - Model model = LoadModel("resources/models/gltf/plane/plane.gltf"); + Model model = LoadModel("resources/models/obj/plane.obj"); // Load model + Texture2D texture = LoadTexture("resources/models/obj/plane_diffuse.png"); // Load model texture + model.materials[0].maps[MATERIAL_MAP_DIFFUSE].texture = texture; // Set map diffuse texture float pitch = 0.0f; float roll = 0.0f; @@ -88,7 +88,7 @@ int main(void) // Draw 3D model (recomended to draw 3D always before 2D) BeginMode3D(camera); - DrawModel(model, (Vector3){ 0.0f, 0.0f, 15.0f }, 0.25f, WHITE); // Draw 3d model with texture + DrawModel(model, (Vector3){ 0.0f, -8.0f, 0.0f }, 1.0f, WHITE); // Draw 3d model with texture DrawGrid(10, 10.0f); EndMode3D(); |
