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| author | Ray San <[email protected]> | 2017-10-17 11:51:50 +0200 |
|---|---|---|
| committer | Ray San <[email protected]> | 2017-10-17 11:51:50 +0200 |
| commit | 5dc216f4196603a9b5951b596ac2b9b0e84d56e3 (patch) | |
| tree | 25da3d9671843713029e5c2de4d50e390ff964fa /examples/models | |
| parent | b065edc8785a5a7aca3dfe79163b15aa7a0d6883 (diff) | |
| download | raylib-5dc216f4196603a9b5951b596ac2b9b0e84d56e3.tar.gz raylib-5dc216f4196603a9b5951b596ac2b9b0e84d56e3.zip | |
Improved some examples
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_material_pbr.png | bin | 193874 -> 324224 bytes | |||
| -rw-r--r-- | examples/models/models_mesh_generation.c | 74 | ||||
| -rw-r--r-- | examples/models/models_yaw_pitch_roll.png (renamed from examples/models/models_plane_rotations.png) | bin | 183992 -> 183992 bytes |
3 files changed, 49 insertions, 25 deletions
diff --git a/examples/models/models_material_pbr.png b/examples/models/models_material_pbr.png Binary files differindex cde171b9..86ba01b0 100644 --- a/examples/models/models_material_pbr.png +++ b/examples/models/models_material_pbr.png diff --git a/examples/models/models_mesh_generation.c b/examples/models/models_mesh_generation.c index 2b3d5c5f..72222156 100644 --- a/examples/models/models_mesh_generation.c +++ b/examples/models/models_mesh_generation.c @@ -11,9 +11,8 @@ #include "raylib.h" -//------------------------------------------------------------------------------------ -// Program main entry point -//------------------------------------------------------------------------------------ +#define NUM_MODELS 7 // We generate 7 parametric 3d shapes + int main() { // Initialization @@ -23,33 +22,35 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh generation"); - //Model model = LoadModelFromMesh(GenMeshPlane(2, 2, 5, 5)); // Texture coordinates must be divided by resX, resZ - //Model model = LoadModelFromMesh(GenMeshCube(2.0f, 1.0f, 2.0f)); // OK! - //Model model = LoadModelFromMesh(GenMeshSphere(2, 32, 32)); // OK! (par_shapes) - //Model model = LoadModelFromMesh(GenMeshHemiSphere(2, 16, 16)); // OK! (par_shapes) - //Model model = LoadModelFromMesh(GenMeshCylinder(1, 2, 16)); // OK! (par_shapes) - Model model = LoadModelFromMesh(GenMeshTorus(0.25f, 4.0f, 16, 32)); - //Model model = LoadModelFromMesh(GenMeshKnot(1.0f, 2.0f, 16, 128)); - model.material.maps[MAP_DIFFUSE].texture = LoadTexture("resources/pixels.png"); - - // Debug information - /* - printf("model.mesh.vertexCount: %i\n", model.mesh.vertexCount); - printf("model.mesh.triangleCount: %i\n", model.mesh.triangleCount); - printf("model.mesh.vboId (position): %i\n", model.mesh.vboId[0]); - printf("model.mesh.vboId (texcoords): %i\n", model.mesh.vboId[1]); - printf("model.mesh.vboId (normals): %i\n", model.mesh.vboId[2]); - printf("model.mesh.vboId (indices): %i\n", model.mesh.vboId[6]); - */ + // We generate a checked image for texturing + Image checked = GenImageChecked(2, 2, 1, 1, RED, GREEN); + Texture2D texture = LoadTextureFromImage(checked); + UnloadImage(checked); + + Model models[NUM_MODELS]; + + models[0] = LoadModelFromMesh(GenMeshPlane(2, 2, 5, 5)); + models[1] = LoadModelFromMesh(GenMeshCube(2.0f, 1.0f, 2.0f)); + models[2] = LoadModelFromMesh(GenMeshSphere(2, 32, 32)); + models[3] = LoadModelFromMesh(GenMeshHemiSphere(2, 16, 16)); + models[4] = LoadModelFromMesh(GenMeshCylinder(1, 2, 16)); + models[5] = LoadModelFromMesh(GenMeshTorus(0.25f, 4.0f, 16, 32)); + models[6] = LoadModelFromMesh(GenMeshKnot(1.0f, 2.0f, 16, 128)); + // Set checked texture as default diffuse component for all models material + for (int i = 0; i < NUM_MODELS; i++) models[i].material.maps[MAP_DIFFUSE].texture = texture; + // Define the camera to look into our 3d world Camera camera = {{ 5.0f, 5.0f, 5.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, 45.0f }; + // Model drawing position Vector3 position = { 0.0f, 0.0f, 0.0f }; - SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode + int currentModel = 0; + + SetCameraMode(camera, CAMERA_ORBITAL); // Set a orbital camera mode - SetTargetFPS(60); // Set our game to run at 60 frames-per-second + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -58,6 +59,11 @@ int main() // Update //---------------------------------------------------------------------------------- UpdateCamera(&camera); // Update internal camera and our camera + + if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) + { + currentModel = (currentModel + 1)%NUM_MODELS; // Cycle between the textures + } //---------------------------------------------------------------------------------- // Draw @@ -68,11 +74,27 @@ int main() Begin3dMode(camera); - DrawModel(model, position, 1.0f, WHITE); + DrawModel(models[currentModel], position, 1.0f, WHITE); DrawGrid(10, 1.0); End3dMode(); + + DrawRectangle(30, 400, 310, 30, Fade(SKYBLUE, 0.5f)); + DrawRectangleLines(30, 400, 310, 30, Fade(DARKBLUE, 0.5f)); + DrawText("MOUSE LEFT BUTTON to CYCLE PROCEDURAL MODELS", 40, 410, 10, BLUE); + + switch(currentModel) + { + case 0: DrawText("PLANE", 680, 10, 20, DARKBLUE); break; + case 1: DrawText("CUBE", 680, 10, 20, DARKBLUE); break; + case 2: DrawText("SPHERE", 680, 10, 20, DARKBLUE); break; + case 3: DrawText("HEMISPHERE", 640, 10, 20, DARKBLUE); break; + case 4: DrawText("CYLINDER", 680, 10, 20, DARKBLUE); break; + case 5: DrawText("TORUS", 680, 10, 20, DARKBLUE); break; + case 6: DrawText("KNOT", 680, 10, 20, DARKBLUE); break; + default: break; + } EndDrawing(); //---------------------------------------------------------------------------------- @@ -80,7 +102,9 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadModel(model); + + // Unload models data (GPU VRAM) + for (int i = 0; i < NUM_MODELS; i++) UnloadModel(models[i]); CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/examples/models/models_plane_rotations.png b/examples/models/models_yaw_pitch_roll.png Binary files differindex 5400304d..5400304d 100644 --- a/examples/models/models_plane_rotations.png +++ b/examples/models/models_yaw_pitch_roll.png |
