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| author | raysan5 <[email protected]> | 2020-09-16 16:37:31 +0200 |
|---|---|---|
| committer | raysan5 <[email protected]> | 2020-09-16 16:37:31 +0200 |
| commit | 6da3c1e7c3808e06efd110903222c2be8971e589 (patch) | |
| tree | e00c785fc9963498a37700e73a25692ecac1377d /examples/models | |
| parent | cbdb9bfe429c38754b4809aac60fa72bf1727d1d (diff) | |
| download | raylib-6da3c1e7c3808e06efd110903222c2be8971e589.tar.gz raylib-6da3c1e7c3808e06efd110903222c2be8971e589.zip | |
Reverted previous change
Diffstat (limited to 'examples/models')
| -rw-r--r-- | examples/models/models_material_pbr.c | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/examples/models/models_material_pbr.c b/examples/models/models_material_pbr.c index f6000aef..9c531ea5 100644 --- a/examples/models/models_material_pbr.c +++ b/examples/models/models_material_pbr.c @@ -53,7 +53,6 @@ int main(void) // NOTE: New VBO for tangents is generated at default location and also binded to mesh VAO MeshTangents(&model.meshes[0]); - UnloadMaterial(model.materials[0]); // get rid of default material model.materials[0] = LoadMaterialPBR((Color){ 255, 255, 255, 255 }, 1.0f, 1.0f); // Create lights @@ -102,18 +101,7 @@ int main(void) // De-Initialization //-------------------------------------------------------------------------------------- - - // Shaders and textures must be unloaded by user, - // they could be in use by other models - UnloadTexture(model.materials[0].maps[MAP_ALBEDO].texture); - UnloadTexture(model.materials[0].maps[MAP_NORMAL].texture); - UnloadTexture(model.materials[0].maps[MAP_METALNESS].texture); - UnloadTexture(model.materials[0].maps[MAP_ROUGHNESS].texture); - UnloadTexture(model.materials[0].maps[MAP_OCCLUSION].texture); - UnloadTexture(model.materials[0].maps[MAP_IRRADIANCE].texture); - UnloadTexture(model.materials[0].maps[MAP_PREFILTER].texture); - UnloadTexture(model.materials[0].maps[MAP_BRDF].texture); - UnloadShader(model.materials[0].shader); + UnloadMaterial(model.materials[0]); // Unload material: shader and textures UnloadModel(model); // Unload model |
