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authorRay <[email protected]>2024-07-07 21:02:35 +0200
committerRay <[email protected]>2024-07-07 21:02:35 +0200
commit9764fef26260e6fcf671ddffb230360cc1efa1f8 (patch)
treea6e0ccc04625a5e65473f32a11b963b2210615bf /examples/models
parent43fe992b94414372e810dadb92038aa03470012f (diff)
downloadraylib-9764fef26260e6fcf671ddffb230360cc1efa1f8.tar.gz
raylib-9764fef26260e6fcf671ddffb230360cc1efa1f8.zip
Update models_billboard.c
Diffstat (limited to 'examples/models')
-rw-r--r--examples/models/models_billboard.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/models/models_billboard.c b/examples/models/models_billboard.c
index 7ad28513..cfb49e55 100644
--- a/examples/models/models_billboard.c
+++ b/examples/models/models_billboard.c
@@ -45,7 +45,7 @@ int main(void)
Vector3 billUp = { 0.0f, 1.0f, 0.0f };
// Set the height of the rotating billboard to 1.0 with the aspect ratio fixed
- Vector2 size = { source.width / source.height, 1.0f };
+ Vector2 size = { source.width/source.height, 1.0f };
// Rotate around origin
// Here we choose to rotate around the image center