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authorraysan5 <[email protected]>2020-07-31 12:13:10 +0200
committerraysan5 <[email protected]>2020-07-31 12:13:10 +0200
commit7eb6cb470b30a2d329909085a8779bef704d2a23 (patch)
tree58e20f172d8d456cfc29ef0f4a4c7d2509423cfd /examples/others
parent6e9e7bd6bcb18eca421513c5a2fc6d89d8c56a53 (diff)
downloadraylib-7eb6cb470b30a2d329909085a8779bef704d2a23.tar.gz
raylib-7eb6cb470b30a2d329909085a8779bef704d2a23.zip
Update raudio_standalone.c
Diffstat (limited to 'examples/others')
-rw-r--r--examples/others/raudio_standalone.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/examples/others/raudio_standalone.c b/examples/others/raudio_standalone.c
index 8fed8d93..7ee5687b 100644
--- a/examples/others/raudio_standalone.c
+++ b/examples/others/raudio_standalone.c
@@ -5,8 +5,9 @@
* NOTE: This example does not require any graphic device, it can run directly on console.
*
* DEPENDENCIES:
-* mini_al.h - Audio device management lib (https://github.com/dr-soft/mini_al)
+* miniaudio.h - Audio device management lib (https://github.com/dr-soft/miniaudio)
* stb_vorbis.h - Ogg audio files loading (http://www.nothings.org/stb_vorbis/)
+* dr_wav.h - WAV audio file loading (https://github.com/mackron/dr_libs)
* dr_mp3.h - MP3 audio file loading (https://github.com/mackron/dr_libs)
* dr_flac.h - FLAC audio file loading (https://github.com/mackron/dr_libs)
* jar_xm.h - XM module file loading
@@ -22,7 +23,7 @@
* This example is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
-* Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2020 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -104,7 +105,7 @@ int main()
Music music = LoadMusicStream("resources/audio/country.mp3");
PlayMusicStream(music);
- printf("\nPress s or d to play sounds...\n");
+ printf("\nPress s or d to play sounds, ESC to stop...\n");
//--------------------------------------------------------------------------------------
// Main loop