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| author | Ray <[email protected]> | 2016-10-16 18:24:13 +0200 |
|---|---|---|
| committer | GitHub <[email protected]> | 2016-10-16 18:24:13 +0200 |
| commit | a9315fc422a3a036891f50f0c2be5059c3db8b31 (patch) | |
| tree | 9f5213dac656079e2163bc5d091200dc837672b8 /examples/shapes_basic_shapes.lua | |
| parent | 53056f3e7e84e18b8ebfc4a2ab2f7f1fbe7ae36c (diff) | |
| parent | 1c05017548ea21dd1a44c31e9fc80b8700891f11 (diff) | |
| download | raylib-a9315fc422a3a036891f50f0c2be5059c3db8b31.tar.gz raylib-a9315fc422a3a036891f50f0c2be5059c3db8b31.zip | |
Merge pull request #189 from raysan5/develop
Develop branch integration
Diffstat (limited to 'examples/shapes_basic_shapes.lua')
| -rw-r--r-- | examples/shapes_basic_shapes.lua | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/examples/shapes_basic_shapes.lua b/examples/shapes_basic_shapes.lua new file mode 100644 index 00000000..cc943ba3 --- /dev/null +++ b/examples/shapes_basic_shapes.lua @@ -0,0 +1,64 @@ +------------------------------------------------------------------------------------------- +-- +-- raylib [shapes] example - Draw basic shapes 2d (rectangle, circle, line...) +-- +-- This example has been created using raylib 1.6 (www.raylib.com) +-- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +-- +-- Copyright (c) 2014-2016 Ramon Santamaria (@raysan5) +-- +------------------------------------------------------------------------------------------- + +-- Initialization +------------------------------------------------------------------------------------------- +local screenWidth = 800 +local screenHeight = 450 + +InitWindow(screenWidth, screenHeight, "raylib [shapes] example - basic shapes drawing") + +SetTargetFPS(60) -- Set target frames-per-second +------------------------------------------------------------------------------------------- + +-- Main game loop +while not WindowShouldClose() do -- Detect window close button or ESC key + -- Update + --------------------------------------------------------------------------------------- + -- TODO: Update your variables here + --------------------------------------------------------------------------------------- + + -- Draw + --------------------------------------------------------------------------------------- + BeginDrawing() + + ClearBackground(RAYWHITE) + + DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY) + + DrawLine(18, 42, screenWidth - 18, 42, BLACK) + + DrawCircle(screenWidth/4, 120, 35, DARKBLUE) + DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE) + DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE) + + DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED) + DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD) + DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE) + + DrawTriangle(Vector2(screenWidth/4*3, 80), + Vector2(screenWidth/4*3 - 60, 150), + Vector2(screenWidth/4*3 + 60, 150), VIOLET) + + DrawTriangleLines(Vector2(screenWidth/4*3, 160), + Vector2(screenWidth/4*3 - 20, 230), + Vector2(screenWidth/4*3 + 20, 230), DARKBLUE) + + DrawPoly(Vector2(screenWidth/4*3, 320), 6, 80, 0, BROWN) + + EndDrawing() + --------------------------------------------------------------------------------------- +end + +-- De-Initialization +------------------------------------------------------------------------------------------- +CloseWindow() -- Close window and OpenGL context +-------------------------------------------------------------------------------------------
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