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| author | Crydsch Cube <[email protected]> | 2023-02-14 17:47:21 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2023-02-14 17:47:21 +0100 |
| commit | 73989a49817225f11f547d270598e93745bf7df0 (patch) | |
| tree | c5ab826343e7b131c1e3733924156add0d445dbc /examples/text | |
| parent | f1bcabcc3799df741d54593980ac06afe2e0f081 (diff) | |
| download | raylib-73989a49817225f11f547d270598e93745bf7df0.tar.gz raylib-73989a49817225f11f547d270598e93745bf7df0.zip | |
WIP rcamera redesign vector (#2563)
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <[email protected]>
Diffstat (limited to 'examples/text')
| -rw-r--r-- | examples/text/text_draw_3d.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/examples/text/text_draw_3d.c b/examples/text/text_draw_3d.c index 127eb7c6..c90ea665 100644 --- a/examples/text/text_draw_3d.c +++ b/examples/text/text_draw_3d.c @@ -98,11 +98,12 @@ int main(void) camera.fovy = 45.0f; // Camera field-of-view Y camera.projection = CAMERA_PERSPECTIVE; // Camera mode type - SetCameraMode(camera, CAMERA_ORBITAL); + int camera_mode = CAMERA_ORBITAL; Vector3 cubePosition = { 0.0f, 1.0f, 0.0f }; Vector3 cubeSize = { 2.0f, 2.0f, 2.0f }; + DisableCursor(); // Catch cursor SetTargetFPS(60); // Set our game to run at 60 frames-per-second // Use the default font @@ -141,7 +142,7 @@ int main(void) { // Update //---------------------------------------------------------------------------------- - UpdateCamera(&camera); + UpdateCamera(&camera, camera_mode); // Handle font files dropped if (IsFileDropped()) @@ -181,12 +182,12 @@ int main(void) if (spin) { camera.position = (Vector3){ -10.0f, 15.0f, -10.0f }; // Camera position - SetCameraMode(camera, CAMERA_ORBITAL); + camera_mode = CAMERA_ORBITAL; } else { camera.position = (Vector3){ 10.0f, 10.0f, -10.0f }; // Camera position - SetCameraMode(camera, CAMERA_FREE); + camera_mode = CAMERA_FREE; } } |
