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| author | Ray <[email protected]> | 2017-02-07 09:40:06 +0100 |
|---|---|---|
| committer | GitHub <[email protected]> | 2017-02-07 09:40:06 +0100 |
| commit | 94929011330b27f3d027975b52cf0d43ba85c38b (patch) | |
| tree | 9ddff0e6ddba65004557c3628a3d56dfaf47ea4b /examples/text_ttf_loading.c | |
| parent | 17f09cb03484a408cdd50a3d2e4d6604bb1f4c70 (diff) | |
| parent | 1f6eb1fc61d2cc0cca54a79c1516432f09c86313 (diff) | |
| download | raylib-94929011330b27f3d027975b52cf0d43ba85c38b.tar.gz raylib-94929011330b27f3d027975b52cf0d43ba85c38b.zip | |
Merge pull request #223 from raysan5/develop
Integrate develop branch into master
Diffstat (limited to 'examples/text_ttf_loading.c')
| -rw-r--r-- | examples/text_ttf_loading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/text_ttf_loading.c b/examples/text_ttf_loading.c index 918209dd..10025c2f 100644 --- a/examples/text_ttf_loading.c +++ b/examples/text_ttf_loading.c @@ -31,7 +31,7 @@ int main() // NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR GenTextureMipmaps(&font.texture); - float fontSize = font.size; + float fontSize = font.baseSize; Vector2 fontPosition = { 40, screenHeight/2 + 50 }; Vector2 textSize; |
