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| author | Ray <[email protected]> | 2021-03-14 11:05:51 +0100 |
|---|---|---|
| committer | Ray <[email protected]> | 2021-03-14 11:05:51 +0100 |
| commit | 01e28263be9869b28acae5cf1128472269626edb (patch) | |
| tree | 7536aebc3ff6273926fc52c4aa5929dd2b96fba6 /examples/textures/textures_image_processing.c | |
| parent | 75038baf716a79606e86d46dad9d527bbb65628a (diff) | |
| download | raylib-01e28263be9869b28acae5cf1128472269626edb.tar.gz raylib-01e28263be9869b28acae5cf1128472269626edb.zip | |
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
Diffstat (limited to 'examples/textures/textures_image_processing.c')
| -rw-r--r-- | examples/textures/textures_image_processing.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/textures/textures_image_processing.c b/examples/textures/textures_image_processing.c index 83d388ce..23951abd 100644 --- a/examples/textures/textures_image_processing.c +++ b/examples/textures/textures_image_processing.c @@ -51,7 +51,7 @@ int main(void) // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Image imOrigin = LoadImage("resources/parrots.png"); // Loaded in CPU memory (RAM) - ImageFormat(&imOrigin, UNCOMPRESSED_R8G8B8A8); // Format image to RGBA 32bit (required for texture update) <-- ISSUE + ImageFormat(&imOrigin, PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); // Format image to RGBA 32bit (required for texture update) <-- ISSUE Texture2D texture = LoadTextureFromImage(imOrigin); // Image converted to texture, GPU memory (VRAM) Image imCopy = ImageCopy(imOrigin); |
