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authorKim Kulling <[email protected]>2018-08-04 10:32:16 +0200
committerKim Kulling <[email protected]>2018-08-04 10:32:16 +0200
commitecf8bff4aa8b13357398e42243d1b00fd114c579 (patch)
treec0283562db86abf79a7018e87163a3cbdba40d1e /examples/textures/textures_image_text.c
parentd999e5a016446c74bfb2c2b55febcf89fa46e527 (diff)
downloadraylib-ecf8bff4aa8b13357398e42243d1b00fd114c579.tar.gz
raylib-ecf8bff4aa8b13357398e42243d1b00fd114c579.zip
Fix compiler warnings, first part
Diffstat (limited to 'examples/textures/textures_image_text.c')
-rw-r--r--examples/textures/textures_image_text.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/textures/textures_image_text.c b/examples/textures/textures_image_text.c
index 78d25c14..c69f0f55 100644
--- a/examples/textures/textures_image_text.c
+++ b/examples/textures/textures_image_text.c
@@ -26,12 +26,12 @@ int main()
Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM)
// Draw over image using custom font
- ImageDrawTextEx(&parrots, (Vector2){ 20, 20 }, font, "[Parrots font drawing]", font.baseSize, 0, WHITE);
+ ImageDrawTextEx(&parrots, (Vector2){ 20.0f, 20.0f }, font, "[Parrots font drawing]", (float)font.baseSize, 0.0f, WHITE);
Texture2D texture = LoadTextureFromImage(parrots); // Image converted to texture, uploaded to GPU memory (VRAM)
UnloadImage(parrots); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM
- Vector2 position = { screenWidth/2 - texture.width/2, screenHeight/2 - texture.height/2 - 20 };
+ Vector2 position = { (float)(screenWidth/2 - texture.width/2), (float)(screenHeight/2 - texture.height/2 - 20) };
bool showFont = false;
@@ -60,7 +60,7 @@ int main()
// Draw text directly using sprite font
DrawTextEx(font, "[Parrots font drawing]", (Vector2){ position.x + 20,
- position.y + 20 + 280 }, font.baseSize, 0, WHITE);
+ position.y + 20 + 280 }, (float)font.baseSize, 0.0f, WHITE);
}
else DrawTexture(font.texture, screenWidth/2 - font.texture.width/2, 50, BLACK);